Welcome to GameHourz.com!
FAQFAQ   SearchSearch      ProfileProfile    Private MessagesPrivate Messages   Log inLog in

BGL File Format

 
   Game Forums (Home) -> General Discussions RSS
Related Topics:
mobile phones,psp games,ps3 - We-HuaXia Trade Co,Ltd is a reliable exporter which in name brand products. such as watches, psp,mp4 welcome to our site contact at

buy cheap wow gold - Dear Customer: In order to protect our customers from charges, all will be carried out in our securely center at There, you will be offered three types of payment method: Credit card...

FS 2004 will not start - I just finished the install of FS 2004 and it will not run at all. When I start the program I get the opening screen and then it returns to my desktop with no error displayed at all. Running shows all directX drivers are How..

train sim will not load - train sim will not load and error messages appear. I have done a clean boot and the game and it will load and run on this mode, but when I do a normal startup the error messages appear again and it fails to load I am using windows XP Has..

Idea for a new game - I love Zoo Tycoon!! We have the expanded addition and me and my kids play all the time. Has anyone ever dreamed of being a cowboy? Of having a working cattle ranch or a Horse Where we come from all little boys want to be..
Next:  FS2004 crashing my computer  
Author Message
Paride De Gasperis

External


Since: Sep 10, 2005
Posts: 2



(Msg. 1) Posted: Sat Sep 10, 2005 1:46 pm
Post subject: BGL File Format
Archived from groups: microsoft>public>games>zone>simulation (more info?)

Hello,
anyone knows the file format of all BGL files of Flight Simulator?
I've found some docs that tryes to explain the BGL format but about all
are incomplete.
I'm interested to the BGL format of AI Traffic and Facilities...

If anyone can help me, please answer this post...

Tnx to all...

 >> Stay informed about: BGL File Format 
Back to top
Login to vote
Katy Pluta

External


Since: May 20, 2005
Posts: 148



(Msg. 2) Posted: Sat Sep 10, 2005 1:46 pm
Post subject: Re: BGL File Format [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

>anyone knows the file format of all BGL files of Flight Simulator?
>I've found some docs that tryes to explain the BGL format but about all
>are incomplete.
>I'm interested to the BGL format of AI Traffic and Facilities...
>
>If anyone can help me, please answer this post...

Did you check the SDK at
http://www.microsoft.com/games/flightsimulator/fs2004_downloads_sdk.asp

===
All the best!
Katy Pluta

 >> Stay informed about: BGL File Format 
Back to top
Login to vote
Paride De Gasperis

External


Since: Sep 10, 2005
Posts: 2



(Msg. 3) Posted: Sat Sep 10, 2005 9:53 pm
Post subject: Re: BGL File Format [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In data Sat, 10 Sep 2005 18:28:53 +0200, Katy Pluta
<katypluta RemoveThis @hotmail.invalid> ha scritto:

>> anyone knows the file format of all BGL files of Flight Simulator?
>> I've found some docs that tryes to explain the BGL format but about all
>> are incomplete.
>> I'm interested to the BGL format of AI Traffic and Facilities...
>>
>> If anyone can help me, please answer this post...
>
> Did you check the SDK at
> http://www.microsoft.com/games/flightsimulator/fs2004_downloads_sdk.asp
>
> ===
> All the best!
> Katy Pluta

I've downloaded the SDK but it referes only to XML language that can
should be passed to the compiler... I want to know the binary structure of
a .BGL file in other words I want to decompile a .BGL file...

Thanks for your answer...
 >> Stay informed about: BGL File Format 
Back to top
Login to vote
Seadog

External


Since: Jan 14, 2005
Posts: 29



(Msg. 4) Posted: Sat Sep 10, 2005 10:12 pm
Post subject: Re: BGL File Format [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

First look for the program Traffic Tools ver. 2.02 by Lee Swordy
(ttools202.zip)in the Avsim File Library. There are relevant forums and
other good information at both www.avsim.com and www.ProjectAI.com. That
should get you started.

-Seadog

Paride De Gasperis wrote:
> In data Sat, 10 Sep 2005 18:28:53 +0200, Katy Pluta
> <katypluta DeleteThis @hotmail.invalid> ha scritto:
>
>>> anyone knows the file format of all BGL files of Flight Simulator?
>>> I've found some docs that tryes to explain the BGL format but about all
>>> are incomplete.
>>> I'm interested to the BGL format of AI Traffic and Facilities...
>>>
>>> If anyone can help me, please answer this post...
>>
>>
>> Did you check the SDK at
>> http://www.microsoft.com/games/flightsimulator/fs2004_downloads_sdk.asp
>>
>> ===
>> All the best!
>> Katy Pluta
>
>
> I've downloaded the SDK but it referes only to XML language that can
> should be passed to the compiler... I want to know the binary structure
> of a .BGL file in other words I want to decompile a .BGL file...
>
> Thanks for your answer...
 >> Stay informed about: BGL File Format 
Back to top
Login to vote
Display posts from previous:   
   Game Forums (Home) -> General Discussions All times are: Ekaterinburg, Islamabad, Karachi, Tashkent (change)
Page 1 of 1

 
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum



[ Contact us | Terms of Service/Privacy Policy ]