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Since: Jan 12, 2006 Posts: 69
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(Msg. 1) Posted: Wed Jan 23, 2008 10:31 am
Post subject: Assassin's Creed: minimum PC requirements Archived from groups: comp>sys>ibm>pc>games>action (more info?)
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Are they trying to compete with Crysis? The minimum requirements for the
forthcoming PC version of Assassin's Creed seem ridiculously high:
In order to play this game properly, your PC MUST meet or exceed these
minimum requirements:
Supported OS: Windows XP / Vista (only)
Processor: Dual core processor 2.6 GHz Intel Pentium D or AMD Athlon 64 X2
3800+ (Intel Core 2 Duo 2.2 GHz or AMD Athlon 64 X2 4400+ or better
recommended)
RAM: 2 GB (3 GB recommended)
Video Card: 256 MB DirectX 10.0-compliant video card or DirectX
9.0-compliant card with Shader Model 3.0 or higher (512 MB video card
recommended) (see supported list)*
Sound Card: DirectX 9.0 or 10.0 compliant sound card (5.1 sound card
recommended)
DirectX Version: DirectX 10.0 libraries (included on disc)
DVD-ROM: DVD-ROM dual-layer drive
Hard Drive Space: 12 GB >> Stay informed about: Assassin's Creed: minimum PC requirements |
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Since: Sep 20, 2005 Posts: 34
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(Msg. 2) Posted: Wed Jan 23, 2008 10:31 am
Post subject: Re: Assassin's Creed: minimum PC requirements [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Supported OS: Windows XP / Vista (only) "
There shouldn't be any issues with this. (Except for us linux folks
and those OSX people)
"Processor: Dual core processor 2.6 GHz Intel Pentium D or AMD Athlon
64 X2
3800+ (Intel Core 2 Duo 2.2 GHz or AMD Athlon 64 X2 4400+ or better
recommended)"
C2D has been out how long now? Athlon 64 X2's have been out for how
long? and they are cheap.
"RAM: 2 GB (3 GB recommended)"
What's wrong with this? They are not saying you need 2-3gb ADDITIONAL
they are saying that your computer needs 2-3gb of memory.
It's 2008. I started using 1GB standard in my home computer back in
2001. 2GB in 2005 and now 4GB since the beginning of this year.
DDR2 Memory is CHEAP.
"Video Card: 256 MB DirectX 10.0-compliant video card or DirectX
9.0-compliant card with Shader Model 3.0 or higher (512 MB video card
recommended) (see supported list)* "
We've had 256MB/512MB video cards forever. DX10 compliant video cards
since the 8800 came out last year.
SM3 has been around for a long time. You don't have a card that
supports it? They are cheap, go buy one.
"Sound Card: DirectX 9.0 or 10.0 compliant sound card (5.1 sound card
recommended)"
Use your integrated POS card or pick up a cheapo X-Fi gamer card. It's
cheap.
"DirectX Version: DirectX 10.0 libraries (included on disc)"
They come with Vista, you don't even have to install them.
"DVD-ROM: DVD-ROM dual-layer drive"
We've had DVD-ROM's for PC's since '99. If you don't have one then
your living under a rock.
"Hard Drive Space: 12 GB"
You don't have 12GB of free HD space? Upgrade your 20gb HD, it was
small back in 2000. >> Stay informed about: Assassin's Creed: minimum PC requirements |
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Since: Sep 17, 2007 Posts: 9
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(Msg. 3) Posted: Wed Jan 23, 2008 10:31 am
Post subject: Re: Assassin's Creed: minimum PC requirements [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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ronald.phillips.TakeThisOut@gmail.com wrote:
> "Supported OS: Windows XP / Vista (only) "
>
> There shouldn't be any issues with this. (Except for us linux folks
> and those OSX people)
>
>
> "Processor: Dual core processor 2.6 GHz Intel Pentium D or AMD Athlon
> 64 X2
> 3800+ (Intel Core 2 Duo 2.2 GHz or AMD Athlon 64 X2 4400+ or better
> recommended)"
>
> C2D has been out how long now? Athlon 64 X2's have been out for how
> long? and they are cheap.
>
>
> "RAM: 2 GB (3 GB recommended)"
>
> What's wrong with this? They are not saying you need 2-3gb ADDITIONAL
> they are saying that your computer needs 2-3gb of memory.
> It's 2008. I started using 1GB standard in my home computer back in
> 2001. 2GB in 2005 and now 4GB since the beginning of this year.
> DDR2 Memory is CHEAP.
>
The RAM is a concern. Usually when they say recommended, it means that
this is what the game was programmed with in mind. However, I believe
that 2GB had become a defacto standard for new machines for quite a
while - so many otherwise above spec machines won't actually make the
recommended recommendations.
The problem with their recommended specs is that they are not even -
i.e., don't fit neatly with a certain level of machine but vary based on
the component (eg, CPU vs memory).
>
> "Video Card: 256 MB DirectX 10.0-compliant video card or DirectX
> 9.0-compliant card with Shader Model 3.0 or higher (512 MB video card
> recommended) (see supported list)* "
>
> We've had 256MB/512MB video cards forever. DX10 compliant video cards
> since the 8800 came out last year.
> SM3 has been around for a long time. You don't have a card that
> supports it? They are cheap, go buy one.
>
>
> "Sound Card: DirectX 9.0 or 10.0 compliant sound card (5.1 sound card
> recommended)"
>
> Use your integrated POS card or pick up a cheapo X-Fi gamer card. It's
> cheap.
>
>
>
> "DirectX Version: DirectX 10.0 libraries (included on disc)"
>
> They come with Vista, you don't even have to install them.
>
>
> "DVD-ROM: DVD-ROM dual-layer drive"
>
> We've had DVD-ROM's for PC's since '99. If you don't have one then
> your living under a rock.
>
>
> "Hard Drive Space: 12 GB"
>
> You don't have 12GB of free HD space? Upgrade your 20gb HD, it was
> small back in 2000. >> Stay informed about: Assassin's Creed: minimum PC requirements |
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Since: Nov 15, 2004 Posts: 1118
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(Msg. 4) Posted: Wed Jan 23, 2008 5:19 pm
Post subject: Re: Assassin's Creed: minimum PC requirements [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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ronald.phillips DeleteThis @gmail.com wrote:
>
>
> "Hard Drive Space: 12 GB"
>
> You don't have 12GB of free HD space? Upgrade your 20gb HD, it was
> small back in 2000.
That's the only thing that raised my eyebrows - not because I don't have
space but because of the size of the game.
The biggest single game on my system currently is COD4 at 6.4gig. Steam
in it's entirety with all Valve games and a number of 3rd party
including Prey only comes out at 11.5 overall.
This is an enormous requirement for one game. >> Stay informed about: Assassin's Creed: minimum PC requirements |
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Since: Jan 20, 2005 Posts: 1117
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(Msg. 5) Posted: Wed Jan 23, 2008 7:10 pm
Post subject: Re: Assassin's Creed: minimum PC requirements [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Wed, 23 Jan 2008 10:31:00 -0500, "Bob Loblaw" <BL DeleteThis @gmail.com> wrote:
>Are they trying to compete with Crysis? The minimum requirements for the
>forthcoming PC version of Assassin's Creed seem ridiculously high:
>In order to play this game properly, your PC MUST meet or exceed these
>minimum requirements:
>
Sounds about right. What's your problem? This is a
graphically-intensive game and since it is a port from a multicore
console, the dual-core requirement is pretty mandatory. The X2 3800+
is about the weakest dual-core available.
John Lewis >> Stay informed about: Assassin's Creed: minimum PC requirements |
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Since: Jan 20, 2005 Posts: 1117
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(Msg. 6) Posted: Wed Jan 23, 2008 7:23 pm
Post subject: Re: Assassin's Creed: minimum PC requirements [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Wed, 23 Jan 2008 17:19:29 +0000, Shawk <shawk.DeleteThis@clara.co.uk.3guesses>
wrote:
>ronald.phillips@gmail.com wrote:
>>
>>
>> "Hard Drive Space: 12 GB"
>>
>> You don't have 12GB of free HD space? Upgrade your 20gb HD, it was
>> small back in 2000.
>
>
>That's the only thing that raised my eyebrows - not because I don't have
>space but because of the size of the game.
>
>The biggest single game on my system currently is COD4 at 6.4gig. Steam
>in it's entirety with all Valve games and a number of 3rd party
>including Prey only comes out at 11.5 overall.
>
>This is an enormous requirement for one game.
Iirc The Witcher is over 8.5 GBytes. And Dark Messiah is over
7.5Gbytes installed, just to pull in a couple of recent action-style
games. FS X Deluxe checks in over 13Gbytes. Comes on 2 DVDs.
Seems as if Blu-ray will be an excellent choice for gaming longetivity
with graphically-intensive games either within a console or on the PC.
For the time being, there would be no need to compress files == fast
loading and/or fast install. No, I am not a PS3 (or Xbox360 or Wii)
owner. And am not contemplating purchase in the near future. Just a
neutral 3rd-party observation.
John Lewis >> Stay informed about: Assassin's Creed: minimum PC requirements |
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Since: Jan 19, 2005 Posts: 546
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(Msg. 7) Posted: Wed Jan 23, 2008 9:14 pm
Post subject: Re: Assassin's Creed: minimum PC requirements [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Since: Nov 15, 2004 Posts: 1118
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(Msg. 8) Posted: Wed Jan 23, 2008 9:54 pm
Post subject: Re: Assassin's Creed: minimum PC requirements [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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John Lewis wrote:
> On Wed, 23 Jan 2008 17:19:29 +0000, Shawk <shawk.DeleteThis@clara.co.uk.3guesses>
> wrote:
>
>> ronald.phillips.DeleteThis@gmail.com wrote:
>>>
>>> "Hard Drive Space: 12 GB"
>>>
>>> You don't have 12GB of free HD space? Upgrade your 20gb HD, it was
>>> small back in 2000.
>>
>> That's the only thing that raised my eyebrows - not because I don't have
>> space but because of the size of the game.
>>
>> The biggest single game on my system currently is COD4 at 6.4gig. Steam
>> in it's entirety with all Valve games and a number of 3rd party
>> including Prey only comes out at 11.5 overall.
>>
>> This is an enormous requirement for one game.
>
>
> Iirc The Witcher is over 8.5 GBytes. And Dark Messiah is over
> 7.5Gbytes installed, just to pull in a couple of recent action-style
> games. FS X Deluxe checks in over 13Gbytes. Comes on 2 DVDs.
>
> Seems as if Blu-ray will be an excellent choice for gaming longetivity
> with graphically-intensive games either within a console or on the PC.
> For the time being, there would be no need to compress files == fast
> loading and/or fast install. No, I am not a PS3 (or Xbox360 or Wii)
> owner. And am not contemplating purchase in the near future. Just a
> neutral 3rd-party observation.
Not knowing sod all about programming etc I wonder how much of this is
absolutely necessary and how much is 'bloat' (i.e. lazy programming).
One thing is for sure - we all need those large hard-drives if we want
to play more than a few games at a time.. and i used to wonder why I
would possibly need that much space. I think my first PC had 50MB >> Stay informed about: Assassin's Creed: minimum PC requirements |
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Since: Sep 17, 2007 Posts: 9
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(Msg. 9) Posted: Wed Jan 23, 2008 9:54 pm
Post subject: Re: Assassin's Creed: minimum PC requirements [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Shawk wrote:
> John Lewis wrote:
>> On Wed, 23 Jan 2008 17:19:29 +0000, Shawk <shawk.TakeThisOut@clara.co.uk.3guesses>
>> wrote:
>>
>>> ronald.phillips.TakeThisOut@gmail.com wrote:
>>>>
>>>> "Hard Drive Space: 12 GB"
>>>>
>>>> You don't have 12GB of free HD space? Upgrade your 20gb HD, it was
>>>> small back in 2000.
>>>
>>> That's the only thing that raised my eyebrows - not because I don't
>>> have space but because of the size of the game.
>>>
>>> The biggest single game on my system currently is COD4 at 6.4gig.
>>> Steam in it's entirety with all Valve games and a number of 3rd party
>>> including Prey only comes out at 11.5 overall.
>>>
>>> This is an enormous requirement for one game.
>>
>>
>> Iirc The Witcher is over 8.5 GBytes. And Dark Messiah is over
>> 7.5Gbytes installed, just to pull in a couple of recent action-style
>> games. FS X Deluxe checks in over 13Gbytes. Comes on 2 DVDs.
>>
>> Seems as if Blu-ray will be an excellent choice for gaming longetivity
>> with graphically-intensive games either within a console or on the PC.
>> For the time being, there would be no need to compress files == fast
>> loading and/or fast install. No, I am not a PS3 (or Xbox360 or Wii)
>> owner. And am not contemplating purchase in the near future. Just a
>> neutral 3rd-party observation.
>
>
> Not knowing sod all about programming etc I wonder how much of this is
> absolutely necessary and how much is 'bloat' (i.e. lazy programming).
>
One can reliably predict that it is absolutely necessary and not bloat.
For instance, it's often remarked that games used to fit in 16kb or
less, so how is it that they need GBs now? It's easy to see when you
look at what makes up the games through - namely audio and graphics. For
instance, the simple windows "Ding" soundeffect takes up 79kb - over 4x
the total memory that was available in a 16kb system! Hence, you get big
installs because of the media requirements.
This is even more likely with modern games. Take Assassin's Creed. Are
you claiming that the extra 5GB is due to extra lines of code? Do you
have any idea how much code that is? Does the company have thousands and
thousands of programmers that have been working on the program for years
and years and years? On the other hand, moving to higher res textures,
and using more of them, is a very easy way for an install to increase by
a few GBs.
Not that programming inefficiencies don't occur, but any programming
inefficiencies would be completely dwarfed by the media requirements of
modern games. >> Stay informed about: Assassin's Creed: minimum PC requirements |
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Since: Nov 15, 2004 Posts: 1118
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(Msg. 10) Posted: Thu Jan 24, 2008 3:10 am
Post subject: Re: Assassin's Creed: minimum PC requirements [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Joseph wrote:
> Shawk wrote:
>> John Lewis wrote:
>>> On Wed, 23 Jan 2008 17:19:29 +0000, Shawk <shawk.RemoveThis@clara.co.uk.3guesses>
>>> wrote:
>>>
>>>> ronald.phillips.RemoveThis@gmail.com wrote:
>>>>>
>>>>> "Hard Drive Space: 12 GB"
>>>>>
>>>>> You don't have 12GB of free HD space? Upgrade your 20gb HD, it was
>>>>> small back in 2000.
>>>>
>>>> That's the only thing that raised my eyebrows - not because I don't
>>>> have space but because of the size of the game.
>>>>
>>>> The biggest single game on my system currently is COD4 at 6.4gig.
>>>> Steam in it's entirety with all Valve games and a number of 3rd
>>>> party including Prey only comes out at 11.5 overall.
>>>>
>>>> This is an enormous requirement for one game.
>>>
>>>
>>> Iirc The Witcher is over 8.5 GBytes. And Dark Messiah is over
>>> 7.5Gbytes installed, just to pull in a couple of recent action-style
>>> games. FS X Deluxe checks in over 13Gbytes. Comes on 2 DVDs.
>>>
>>> Seems as if Blu-ray will be an excellent choice for gaming longetivity
>>> with graphically-intensive games either within a console or on the PC.
>>> For the time being, there would be no need to compress files == fast
>>> loading and/or fast install. No, I am not a PS3 (or Xbox360 or Wii)
>>> owner. And am not contemplating purchase in the near future. Just a
>>> neutral 3rd-party observation.
>>
>>
>> Not knowing sod all about programming etc I wonder how much of this is
>> absolutely necessary and how much is 'bloat' (i.e. lazy programming).
>>
>
> One can reliably predict that it is absolutely necessary and not bloat.
> For instance, it's often remarked that games used to fit in 16kb or
> less, so how is it that they need GBs now? It's easy to see when you
> look at what makes up the games through - namely audio and graphics. For
> instance, the simple windows "Ding" soundeffect takes up 79kb - over 4x
> the total memory that was available in a 16kb system! Hence, you get big
> installs because of the media requirements.
>
> This is even more likely with modern games. Take Assassin's Creed. Are
> you claiming that the extra 5GB is due to extra lines of code? Do you
> have any idea how much code that is? Does the company have thousands and
> thousands of programmers that have been working on the program for years
> and years and years? On the other hand, moving to higher res textures,
> and using more of them, is a very easy way for an install to increase by
> a few GBs.
>
> Not that programming inefficiencies don't occur, but any programming
> inefficiencies would be completely dwarfed by the media requirements of
> modern games.
Thanks. As I said... I know sod all about it. I do know what some can
do with a 64kb game though so this just sounded... excessive. >> Stay informed about: Assassin's Creed: minimum PC requirements |
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Since: Jan 17, 2008 Posts: 8
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(Msg. 11) Posted: Thu Jan 24, 2008 8:18 am
Post subject: Re: Assassin's Creed: minimum PC requirements [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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In article
<966d3527-a174-4c1e-b01d-a2de28238675 RemoveThis @u10g2000prn.googlegroups.com>,
ronald.phillips RemoveThis @gmail.com wrote:
> "DVD-ROM: DVD-ROM dual-layer drive"
>
> We've had DVD-ROM's for PC's since '99. If you don't have one then
> your living under a rock.
Am I the only one who doesn't have a dual-layer DVD burner? I went to
NewEgg and I couldn't find one to BUY... Or will my few years old DVD
burner (Lite-On 20x) still be able to read the dual-layer disc? Don't
they have twice the data (8gb vs. 4gb) on them?
-Lisa >> Stay informed about: Assassin's Creed: minimum PC requirements |
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Since: Sep 17, 2007 Posts: 9
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(Msg. 12) Posted: Thu Jan 24, 2008 8:29 am
Post subject: Re: Assassin's Creed: minimum PC requirements [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Lisa Jacobbi wrote:
> In article
> <966d3527-a174-4c1e-b01d-a2de28238675 DeleteThis @u10g2000prn.googlegroups.com>,
> ronald.phillips DeleteThis @gmail.com wrote:
>
>> "DVD-ROM: DVD-ROM dual-layer drive"
>>
>> We've had DVD-ROM's for PC's since '99. If you don't have one then
>> your living under a rock.
>
> Am I the only one who doesn't have a dual-layer DVD burner? I went to
> NewEgg and I couldn't find one to BUY... Or will my few years old DVD
> burner (Lite-On 20x) still be able to read the dual-layer disc? Don't
> they have twice the data (8gb vs. 4gb) on them?
>
> -Lisa
You don't need a burner at all, let alone a dual-layer one. >> Stay informed about: Assassin's Creed: minimum PC requirements |
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Since: Jan 08, 2008 Posts: 82
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(Msg. 13) Posted: Thu Jan 24, 2008 8:38 am
Post subject: Re: Assassin's Creed: minimum PC requirements [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Thu, 24 Jan 2008 08:18:53 -0500, Lisa Jacobbi
<ljacobbi245 RemoveThis @yahoo.com> wrote:
>Am I the only one who doesn't have a dual-layer DVD burner? I went to
>NewEgg and I couldn't find one to BUY... Or will my few years old DVD
>burner (Lite-On 20x) still be able to read the dual-layer disc? Don't
>they have twice the data (8gb vs. 4gb) on them?
>
>-Lisa
That was kind of an odd requirement, since I don't think there are any
DVD drives incapable of *reading* dual layer DVD's. I think that was
the standard for movies right from the start. >> Stay informed about: Assassin's Creed: minimum PC requirements |
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Since: Feb 28, 2005 Posts: 184
|
(Msg. 14) Posted: Thu Jan 24, 2008 10:02 am
Post subject: Re: Assassin's Creed: minimum PC requirements [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
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"Bob Loblaw" <BL.RemoveThis@gmail.com> wrote in message
news:Q4Jlj.7735$7C5.57442@wagner.videotron.net...
> Are they trying to compete with Crysis? The minimum requirements for the
> forthcoming PC version of Assassin's Creed seem ridiculously high:
> In order to play this game properly, your PC MUST meet or exceed these
> minimum requirements:
>
> Supported OS: Windows XP / Vista (only)
>
>
> Processor: Dual core processor 2.6 GHz Intel Pentium D or AMD Athlon 64 X2
> 3800+ (Intel Core 2 Duo 2.2 GHz or AMD Athlon 64 X2 4400+ or better
> recommended)
>
>
> RAM: 2 GB (3 GB recommended)
>
>
> Video Card: 256 MB DirectX 10.0-compliant video card or DirectX
> 9.0-compliant card with Shader Model 3.0 or higher (512 MB video card
> recommended) (see supported list)*
>
>
> Sound Card: DirectX 9.0 or 10.0 compliant sound card (5.1 sound card
> recommended)
>
>
> DirectX Version: DirectX 10.0 libraries (included on disc)
>
>
> DVD-ROM: DVD-ROM dual-layer drive
>
>
> Hard Drive Space: 12 GB
Since the requirements cover both XP and Vista that'll boost the RAM specs
to include the
RAM that Vista gobbles up - I expect 2gb on XP (for me) will do fine. >> Stay informed about: Assassin's Creed: minimum PC requirements |
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Since: Jan 17, 2005 Posts: 830
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(Msg. 15) Posted: Thu Jan 24, 2008 12:38 pm
Post subject: Re: Assassin's Creed: minimum PC requirements [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Wed, 23 Jan 2008, Joseph wrote:
> On the other hand, moving to higher res textures, and using more of
> them, is a very easy way for an install to increase by a few GBs.
But is this really necessary and justified? AFAIK Assassin's Creed is a
third person game, so close up textures are not really needed. What I have
seen of it, the environments are limited as well, with no jungle or ice to
expect around the corner. So why should it need more texture memory than
all the HL2 games together, which have great textures in the first place?
Maybe it's like IIRC DMMM in that it contains GB of ingame but prerendered
movies, which could have been easily done completely as a game cutscene?
--
Werner Spahl (spahl@cup.uni-muenchen.de) Freedom for
"The meaning of my life is to make me crazy" Vorlonships >> Stay informed about: Assassin's Creed: minimum PC requirements |
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