 |
|
 |
|
Related Topics:
| Tips for Daggerfall beginner - I've played for the first time years ago when I tried the Betony demo. Now I've again this game and managed to buy an used copy in e-bay, but I would like to hear the advice of more players on how to begin, easier..
does anyone remember that DF webpage... - ....That had stuff like ES Madlibs, and hilarious picture captions? Does anyone have a link to this page?
Hello - Anyone here?
xx - xxx
Oblivion Grumble - Hey do they believe everyone can afford to upgrade systems? Oblivion is for a Pentium 4 and on DVD only, I don't rate that high and I don't own a dvd player for the computer; have a stand alone only and couldn't play it on this anyway and I would have to
|
|
|
Next: FS: Mame wired cabinet - $150 - Northern NJ picku..
|
| Author |
Message |
External

Since: Mar 09, 2006 Posts: 17
|
(Msg. 1) Posted: Sun Apr 02, 2006 6:01 pm
Post subject: So... Arena and Daggerfall Archived from groups: alt>games>daggerfall (more info?)
|
|
|
I still think these are the two best games in the series. Granted, it
helps that I have yet to play Morrowind or Oblivion because I've never
bothered getting the hardware to run them.
Just recently, I played both Arena and Daggerfall again... Ahh, the
tweaking of Windows 98 (which I am still using) so that both games will
work near-flawlessy, and then it still not being perfect. Good times.
To turn this into a discussion, I'll ask... which of the two games do
you consider better: Arena or Daggerfall?
Also, does anyone know any good MS-DOS shortcut settings I could use
for both games (Note: I'm playing the CD-ROM version of Arena) to get
them to run in DOS? Daggerfall I could almost manage, but Arena keeps
giving me a "insufficient base memory!" message. >> Stay informed about: So... Arena and Daggerfall |
|
| Back to top |
|
 |  |
External

Since: Mar 09, 2006 Posts: 17
|
(Msg. 2) Posted: Sun Apr 02, 2006 8:19 pm
Post subject: Re: So... Arena and Daggerfall [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
Nyctolops wrote:
> >To turn this into a discussion, I'll ask... which of the two games do
> >you consider better: Arena or Daggerfall?
>
> I never got Arena to run with sound, so I didn't play it much. I
> really, really like Daggerfall though and still play it quite often.
>
> >Also, does anyone know any good MS-DOS shortcut settings I could use
> >for both games (Note: I'm playing the CD-ROM version of Arena) to get
> >them to run in DOS? Daggerfall I could almost manage, but Arena keeps
> >giving me a "insufficient base memory!" message.
>
> I kept an old AMD 5x86 to play Daggerfall on and even with that I had
> to make a boot disk to play Arena at all. You may have to do
> something similar. The manual that came with the CD-ROM version of
> Arena has some pretty good instructions for doing that.
> --
> Nyctolops
As it happens, just after I posted this I ended up making a specialized
DOS configuration that worked for Arena. The only flaw was that
apparently there's something up with the music... sometimes it'll sound
like it's struggling with that and will only play one instrument at a
time. The game itself runs fine though, and I don't really mind the
music issue, especially as it's the exact same music as Daggerfall
anyway.
That, and the dungeon music (and the dungeons in general) creep me out.
As for the game itself, truth be told if there is anything I would
change about it, it's the control scheme. The game uses this
mouse-based setup... well, I'll explain it this way: It's a little
similar to the scheme used by Daggerfall if you don't customize your
control settings. Yea, the whole "Mouse cursor moves around the screen
and points where you want to go" thing. The only way I could tolerate
it in Arena was by using the slowdown feature of the CD-ROM version to
make the game play at a speed where multiple enemies don't overwhelm
me. Unfortunately Arena doesn't allow you to customize your controls
and, unlike Doom and the various Ultimas, no one is working on an
enhanced game engine for it. *Sigh* one can dream though.
Outside of that, there are actually things I prefer about Arena over
Daggerfall, and vice versa. >> Stay informed about: So... Arena and Daggerfall |
|
| Back to top |
|
 |  |
External

Since: Apr 25, 2004 Posts: 218
|
(Msg. 3) Posted: Sun Apr 02, 2006 8:40 pm
Post subject: Re: So... Arena and Daggerfall [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
On 2 Apr 2006 18:01:46 -0700, nesstar RemoveThis @gmail.com wrote:
>I still think these are the two best games in the series. Granted, it
>helps that I have yet to play Morrowind or Oblivion because I've never
>bothered getting the hardware to run them.
>
>Just recently, I played both Arena and Daggerfall again... Ahh, the
>tweaking of Windows 98 (which I am still using) so that both games will
>work near-flawlessy, and then it still not being perfect. Good times.
>
>To turn this into a discussion, I'll ask... which of the two games do
>you consider better: Arena or Daggerfall?
I never got Arena to run with sound, so I didn't play it much. I
really, really like Daggerfall though and still play it quite often.
>Also, does anyone know any good MS-DOS shortcut settings I could use
>for both games (Note: I'm playing the CD-ROM version of Arena) to get
>them to run in DOS? Daggerfall I could almost manage, but Arena keeps
>giving me a "insufficient base memory!" message.
I kept an old AMD 5x86 to play Daggerfall on and even with that I had
to make a boot disk to play Arena at all. You may have to do
something similar. The manual that came with the CD-ROM version of
Arena has some pretty good instructions for doing that.
--
Nyctolops >> Stay informed about: So... Arena and Daggerfall |
|
| Back to top |
|
 |  |
External

Since: Apr 25, 2004 Posts: 218
|
(Msg. 4) Posted: Mon Apr 03, 2006 11:49 pm
Post subject: Re: So... Arena and Daggerfall [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
On 2 Apr 2006 20:19:38 -0700, nesstar.RemoveThis@gmail.com wrote:
>As it happens, just after I posted this I ended up making a specialized
>DOS configuration that worked for Arena. The only flaw was that
>apparently there's something up with the music... sometimes it'll sound
>like it's struggling with that and will only play one instrument at a
>time. The game itself runs fine though, and I don't really mind the
>music issue, especially as it's the exact same music as Daggerfall
>anyway.
>
>That, and the dungeon music (and the dungeons in general) creep me out.
I really like the Daggerfall music. I also like being creeped out by
the dungeon music. My problem with having no sound at all in Arena
was that all the sound cues are missing. I don't get any monster
noises and I got really tired of the first clue that I wasn't alone in
a room or corridor was seeing the screen go red as something whacked
me from behind. The music and sounds add so much to the atmosphere
that it just didn't seem to be nearly as much fun as it should be.
>As for the game itself, truth be told if there is anything I would
>change about it, it's the control scheme. The game uses this
>mouse-based setup... well, I'll explain it this way: It's a little
>similar to the scheme used by Daggerfall if you don't customize your
>control settings. Yea, the whole "Mouse cursor moves around the screen
>and points where you want to go" thing. The only way I could tolerate
>it in Arena was by using the slowdown feature of the CD-ROM version to
>make the game play at a speed where multiple enemies don't overwhelm
>me. Unfortunately Arena doesn't allow you to customize your controls
>and, unlike Doom and the various Ultimas, no one is working on an
>enhanced game engine for it. *Sigh* one can dream though.
That bit didn't bother me at all, as I am totally used to the mouse
control in Daggerfall. I really had quite a time getting used to the
controls in Morrowind, although I like them quite a bit, too.
>Outside of that, there are actually things I prefer about Arena over
>Daggerfall, and vice versa.
One of the things that I liked better about Arena was the roads. I
liked the NPC conversations better, too. I did prefer the way the
Guilds are set up in Daggerfall, though. You can't join Guilds in
Arena, can you, or did I not play long enough to be able to join any
of them? What did you particularly like about Arena more than
Daggerfall?
--
Nyctolops >> Stay informed about: So... Arena and Daggerfall |
|
| Back to top |
|
 |  |
External

Since: Mar 09, 2006 Posts: 17
|
(Msg. 5) Posted: Tue Apr 04, 2006 9:55 am
Post subject: Re: So... Arena and Daggerfall [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
Nyctolops wrote:
> My problem with having no sound at all in Arena
> was that all the sound cues are missing. I don't get any monster
> noises and I got really tired of the first clue that I wasn't alone in
> a room or corridor was seeing the screen go red as something whacked
> me from behind.
Oh yea. I can imagine that being a pain in the ass.
Hmmm... so, what's the issue again with not getting sound to work in
Arena? Has there been anything in particular that seems to keep you
from getting sound?
> >Outside of that, there are actually things I prefer about Arena over
> >Daggerfall, and vice versa.
>
> One of the things that I liked better about Arena was the roads. I
> liked the NPC conversations better, too. I did prefer the way the
> Guilds are set up in Daggerfall, though. You can't join Guilds in
> Arena, can you, or did I not play long enough to be able to join any
> of them?
You can't join them, they're just shops and temples with specific
gameplay purposes (Buying healing potions, curing disease, etc).
> What did you particularly like about Arena more than
> Daggerfall?
Its overall simplicity for one thing. While I like a lot of
Daggerfall's innovations, sometimes I prefer a straightforeward
experience system and flat, level-by-level dungeons over the skills
system ("Damn, what skill should I select?") and mating octopi. Also
that you explore all of Tamriel instead of just one province. >> Stay informed about: So... Arena and Daggerfall |
|
| Back to top |
|
 |  |
External

Since: Apr 25, 2004 Posts: 218
|
(Msg. 6) Posted: Tue Apr 04, 2006 1:30 pm
Post subject: Re: So... Arena and Daggerfall [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
On 4 Apr 2006 09:55:31 -0700, nesstar DeleteThis @gmail.com wrote:
>
>Nyctolops wrote:
>
>> My problem with having no sound at all in Arena
>> was that all the sound cues are missing. I don't get any monster
>> noises and I got really tired of the first clue that I wasn't alone in
>> a room or corridor was seeing the screen go red as something whacked
>> me from behind.
>
>Oh yea. I can imagine that being a pain in the ass.
>
>Hmmm... so, what's the issue again with not getting sound to work in
>Arena? Has there been anything in particular that seems to keep you
>from getting sound?
During setup, Arena detects my card fine. I had to make a special
boot disk for Arena to get around the "insufficient base memory"
problem and if I disable the sound, it works just great. If I enable
the sound, the game crashes on startup -- I don't even see the first
screen, just instant crash.
>> >Outside of that, there are actually things I prefer about Arena over
>> >Daggerfall, and vice versa.
>>
>> One of the things that I liked better about Arena was the roads. I
>> liked the NPC conversations better, too. I did prefer the way the
>> Guilds are set up in Daggerfall, though. You can't join Guilds in
>> Arena, can you, or did I not play long enough to be able to join any
>> of them?
>
>You can't join them, they're just shops and temples with specific
>gameplay purposes (Buying healing potions, curing disease, etc).
That's what I thought. It is cool that you can buy from any of them,
though.
>> What did you particularly like about Arena more than
>> Daggerfall?
>
>Its overall simplicity for one thing. While I like a lot of
>Daggerfall's innovations, sometimes I prefer a straightforeward
>experience system and flat, level-by-level dungeons over the skills
>system ("Damn, what skill should I select?") and mating octopi. Also
>that you explore all of Tamriel instead of just one province.
Though I only played enough to see bits of two dungeons, they were
certainly easier to find my way around. I did like the fact that all
of Tamriel was open to exploration. The fast-travel was well done,
too. Maybe I should reinstall it and give it another go.
--
Nyctolops >> Stay informed about: So... Arena and Daggerfall |
|
| Back to top |
|
 |  |
External

Since: Mar 09, 2006 Posts: 17
|
(Msg. 7) Posted: Thu Apr 06, 2006 7:22 pm
Post subject: Re: So... Arena and Daggerfall [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
Nyctolops wrote:
>
> During setup, Arena detects my card fine. I had to make a special
> boot disk for Arena to get around the "insufficient base memory"
> problem and if I disable the sound, it works just great. If I enable
> the sound, the game crashes on startup -- I don't even see the first
> screen, just instant crash.
What's your sound card?
For that matter, what OS are you using? I'm using Windows 98, though I
boot into DOS directly for Arena.
> Though I only played enough to see bits of two dungeons, they were
> certainly easier to find my way around. I did like the fact that all
> of Tamriel was open to exploration. The fast-travel was well done,
> too. Maybe I should reinstall it and give it another go.
And if you still have symptoms, tell me about them. I've been
debugging a lot of games on my computer and have found solutions to
many of them. Of course, that's my computer, yours may require
something else. >> Stay informed about: So... Arena and Daggerfall |
|
| Back to top |
|
 |  |
External

Since: Apr 25, 2004 Posts: 218
|
(Msg. 8) Posted: Sat Apr 08, 2006 12:57 pm
Post subject: Re: So... Arena and Daggerfall [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
On 6 Apr 2006 19:22:30 -0700, nesstar.DeleteThis@gmail.com wrote:
>
>Nyctolops wrote:
>>
>> During setup, Arena detects my card fine. I had to make a special
>> boot disk for Arena to get around the "insufficient base memory"
>> problem and if I disable the sound, it works just great. If I enable
>> the sound, the game crashes on startup -- I don't even see the first
>> screen, just instant crash.
>
>What's your sound card?
Soundblaster Vibra 16.
>For that matter, what OS are you using? I'm using Windows 98, though I
>boot into DOS directly for Arena.
DOS 6.22. I am playing on an old computer that I saved because it
runs Daggerfall so well. It's an AMD 5x86.
>> Though I only played enough to see bits of two dungeons, they were
>> certainly easier to find my way around. I did like the fact that all
>> of Tamriel was open to exploration. The fast-travel was well done,
>> too. Maybe I should reinstall it and give it another go.
>
>And if you still have symptoms, tell me about them. I've been
>debugging a lot of games on my computer and have found solutions to
>many of them. Of course, that's my computer, yours may require
>something else.
I reinstalled Arena and got everything working except the sound. I
have been editing the boot disk, but I just can't get the sound to
work. I get a blank screen if I enable both sound and music. If I
disable both, I can play. If I enable sound, but not music, I can
play, but I still get no sound.
--
Nyctolops >> Stay informed about: So... Arena and Daggerfall |
|
| Back to top |
|
 |  |
External

Since: Nov 02, 2005 Posts: 46
|
(Msg. 9) Posted: Sun Apr 09, 2006 1:08 am
Post subject: Re: So... Arena and Daggerfall [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
<nesstar DeleteThis @gmail.com> wrote in message
news:1144026106.339990.28240@g10g2000cwb.googlegroups.com...
>I still think these are the two best games in the series. Granted, it
> helps that I have yet to play Morrowind or Oblivion because I've never
> bothered getting the hardware to run them.
>
> Just recently, I played both Arena and Daggerfall again... Ahh, the
> tweaking of Windows 98 (which I am still using) so that both games will
> work near-flawlessy, and then it still not being perfect. Good times.
>
> To turn this into a discussion, I'll ask... which of the two games do
> you consider better: Arena or Daggerfall?
>
> Also, does anyone know any good MS-DOS shortcut settings I could use
> for both games (Note: I'm playing the CD-ROM version of Arena) to get
> them to run in DOS? Daggerfall I could almost manage, but Arena keeps
> giving me a "insufficient base memory!" message.
>
I've never had much luck getting either to run on my XP machine, although
when I get around to it I'm going to try a dual boot into 98. A demo copy of
Virtual PC would be fine and then crash out during a battle.
As for the I like best, I cannot speak for Arena because I haven't played it
enough. I like Oblivion better than Morrowind. They have more Daggerfall
type elements in the game it seems to me. I really really liked Daggerfall.
So far Oblivion is really good, it seems to have a more straightforward plot
than Daggerfall. It remains to be seen once I play it longer, but so far so
good. I actually never finished much of the plot in Daggerfall because I was
having such a good time doing Temple, Mage and Fighter quests and even just
exploring towns and stuff. Each dungeon took so long to finish and find the
item and the hair standing up thing was great. Oblivion has more of that
feel than Morrowind. You have to fight your way out to get started like the
Pirate's Hold. >> Stay informed about: So... Arena and Daggerfall |
|
| Back to top |
|
 |  |
External

Since: Apr 25, 2004 Posts: 218
|
(Msg. 10) Posted: Sun Apr 09, 2006 11:37 am
Post subject: Re: So... Arena and Daggerfall [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
On Sat, 08 Apr 2006 12:57:23 -0600, Nyctolops
<nyctolops RemoveThis @vla.nospam.com> wrote:
>I reinstalled Arena and got everything working except the sound. I
>have been editing the boot disk, but I just can't get the sound to
>work. I get a blank screen if I enable both sound and music. If I
>disable both, I can play. If I enable sound, but not music, I can
>play, but I still get no sound.
I worked on the boot disk some more last night and I think I have
discovered the problem. For some reason the system cannot find the
audio card. I put in all the lines in autoexec.bat and config.sys
that I thought referred to the audio card, but I missed something. The
computer I am using is totally stand alone with no peripherals -- no
printer, no modem, no anti-virus Is there any reason why I couldn't
copy all the lines from the c:\autoexec.bat and c:\config.sys onto the
boot disk? In other words, are there any lines you know of that I
should leave out? I tried to make a new boot disk, but all I got were
the system commands and an empty autoexec.bat.
--
Nyctolops >> Stay informed about: So... Arena and Daggerfall |
|
| Back to top |
|
 |  |
External

Since: Nov 02, 2005 Posts: 46
|
(Msg. 11) Posted: Sun Apr 09, 2006 8:02 pm
Post subject: Re: So... Arena and Daggerfall [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
"Nyctolops" <nyctolops.DeleteThis@vla.nospam.com> wrote in message
news:k4hi32lqmol2ccqn6cag8ime00f391ee42@4ax.com...
> On Sat, 08 Apr 2006 12:57:23 -0600, Nyctolops
> <nyctolops.DeleteThis@vla.nospam.com> wrote:
>
>>I reinstalled Arena and got everything working except the sound. I
>>have been editing the boot disk, but I just can't get the sound to
>>work. I get a blank screen if I enable both sound and music. If I
>>disable both, I can play. If I enable sound, but not music, I can
>>play, but I still get no sound.
>
> I worked on the boot disk some more last night and I think I have
> discovered the problem. For some reason the system cannot find the
> audio card. I put in all the lines in autoexec.bat and config.sys
> that I thought referred to the audio card, but I missed something. The
> computer I am using is totally stand alone with no peripherals -- no
> printer, no modem, no anti-virus Is there any reason why I couldn't
> copy all the lines from the c:\autoexec.bat and c:\config.sys onto the
> boot disk? In other words, are there any lines you know of that I
> should leave out? I tried to make a new boot disk, but all I got were
> the system commands and an empty autoexec.bat.
> --
> Nyctolops
Might be something in the CMOS setup interfering with the memory space. >> Stay informed about: So... Arena and Daggerfall |
|
| Back to top |
|
 |  |
External

Since: Apr 25, 2004 Posts: 218
|
(Msg. 12) Posted: Sun Apr 09, 2006 11:30 pm
Post subject: Re: So... Arena and Daggerfall [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
On Sun, 9 Apr 2006 20:02:51 -0400, "Captain Heyrab"
<Captain_underscore_Heyrab.DeleteThis@yahoo.com> wrote:
>"Nyctolops" <nyctolops.DeleteThis@vla.nospam.com> wrote in message
>news:k4hi32lqmol2ccqn6cag8ime00f391ee42@4ax.com...
>> I worked on the boot disk some more last night and I think I have
>> discovered the problem. For some reason the system cannot find the
>> audio card. I put in all the lines in autoexec.bat and config.sys
>> that I thought referred to the audio card, but I missed something. The
>> computer I am using is totally stand alone with no peripherals -- no
>> printer, no modem, no anti-virus Is there any reason why I couldn't
>> copy all the lines from the c:\autoexec.bat and c:\config.sys onto the
>> boot disk? In other words, are there any lines you know of that I
>> should leave out? I tried to make a new boot disk, but all I got were
>> the system commands and an empty autoexec.bat.
>> --
>> Nyctolops
>
>Might be something in the CMOS setup interfering with the memory space.
>
Could be, but I don't think so. I did some more thinking about it and
I think that Arena doesn't like the complicated way that the audio
drivers are packaged. Something called ctcm.exe starts ctcu.exe which
stats vibra16.exe which defines the drivers (as far as I can tell from
the command lines). I think if I go to the vibra16 directory and find
the line which defines the drivers, I can put that into the config.sys
file directly and maybe solve the problem. I got nothing to lose but
time and everything to gain. I have been playing a bit without sound
and it's fun, but I feel like I am really missing something.
--
Nyctolops >> Stay informed about: So... Arena and Daggerfall |
|
| Back to top |
|
 |  |
External

Since: Apr 25, 2004 Posts: 218
|
(Msg. 13) Posted: Mon Apr 10, 2006 1:09 pm
Post subject: Re: So... Arena and Daggerfall [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
On Sun, 09 Apr 2006 23:30:21 -0600, Nyctolops
<nyctolops DeleteThis @vla.nospam.com> wrote:
>On Sun, 9 Apr 2006 20:02:51 -0400, "Captain Heyrab"
><Captain_underscore_Heyrab DeleteThis @yahoo.com> wrote:
>
>>Might be something in the CMOS setup interfering with the memory space.
>>
>Could be, but I don't think so. I did some more thinking about it and
>I think that Arena doesn't like the complicated way that the audio
>drivers are packaged. Something called ctcm.exe starts ctcu.exe which
>stats vibra16.exe which defines the drivers (as far as I can tell from
>the command lines). I think if I go to the vibra16 directory and find
>the line which defines the drivers, I can put that into the config.sys
>file directly and maybe solve the problem. I got nothing to lose but
>time and everything to gain. I have been playing a bit without sound
>and it's fun, but I feel like I am really missing something.
I did some more looking and found that the real name of my sound card
is Creative SB16 PnP. The Vibra16 is just the name of the DOS sound
system. I also found that the card has three systems on it: DOS
sound, Windows sound and Windows record. Figuring that I only needed
the DOS sound part, I removed the ctcm references and loaded only the
Vibra16 parts. I found the command lines to load the DOS drivers and
added them to the config.sys. The drivers loaded successfully, though
I got a CTSOUND error. Everything else loaded, but I still got a
blank screen when Arena started. This is getting frustrating.
--
Nyctolops >> Stay informed about: So... Arena and Daggerfall |
|
| Back to top |
|
 |  |
External

Since: Apr 25, 2004 Posts: 218
|
(Msg. 14) Posted: Wed Apr 12, 2006 1:04 am
Post subject: Re: So... Arena and Daggerfall [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
On Mon, 10 Apr 2006 13:09:24 -0600, Nyctolops
<nyctolops.TakeThisOut@vla.nospam.com> wrote:
>I did some more looking and found that the real name of my sound card
>is Creative SB16 PnP. The Vibra16 is just the name of the DOS sound
>system. I also found that the card has three systems on it: DOS
>sound, Windows sound and Windows record. Figuring that I only needed
>the DOS sound part, I removed the ctcm references and loaded only the
>Vibra16 parts. I found the command lines to load the DOS drivers and
>added them to the config.sys. The drivers loaded successfully, though
>I got a CTSOUND error. Everything else loaded, but I still got a
>blank screen when Arena started. This is getting frustrating.
I did some more checking and found that the drivers did not load
properly. I used Pause/Break to read all the stuff that usually goes
by so fast and found "Blaster environment is invalid". I have checked
and rechecked the numbers on the Blaster settings and can find no
errors. I got so frustrated I even dug out the manual, which wasn't
much help, but I did find out that the drivers I was trying to load
weren't intended to be used alone. They are called low level drivers
and are supposed to be used in conjunction with the high level drivers
in the ctcm directory. I think I'll make a very simple boot disk that
only loads the very basics to play silent with and keep trying
whatever I can think of to make the sound work. Any suggestions would
be welcome.
--
Nyctolops >> Stay informed about: So... Arena and Daggerfall |
|
| Back to top |
|
 |  |
External

Since: Mar 09, 2006 Posts: 17
|
(Msg. 15) Posted: Thu Apr 13, 2006 8:41 pm
Post subject: Re: So... Arena and Daggerfall [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
Nyctolops wrote:
> I did some more looking and found that the real name of my sound card
> is Creative SB16 PnP. The Vibra16 is just the name of the DOS sound
> system. I also found that the card has three systems on it: DOS
> sound, Windows sound and Windows record. Figuring that I only needed
> the DOS sound part, I removed the ctcm references and loaded only the
> Vibra16 parts.
My suggestion: Keep the reference to CTCM.EXE, but remove all else.
Also, on my PC my DOS configure has a SET BLASTER= line that defines
the environment (SET BLASTER=A220 I5 D1 T5 etc...) Keep that as well
if you have such a line.
Then again, the DOS that comes with Win98 may not work the same as DOS
6.22. I know that with my PC all I need is for my Autoexec.bat to
contain LH=C:\DOS\CTCM.EXE and the SET BLASTER line and I'm all set. >> Stay informed about: So... Arena and Daggerfall |
|
| Back to top |
|
 |  |
|
|
You can post new topics in this forum You can reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|
|
|
 |
|
|