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Announce: The GESCH MiniComp

 
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Author Message
Al

External


Since: Dec 08, 2005
Posts: 24



(Msg. 1) Posted: Tue Aug 29, 2006 5:22 pm
Post subject: Announce: The GESCH MiniComp
Archived from groups: rec>arts>int-fiction, others (more info?)

The Great Emily Short Cheese Heist MiniComp is now open for business
contingentupon my getting 2 judges who want to donate their time,and
someone to donate webspace and put up a quick and dirty website that
will only stay up while the comp is in session and for a very short
period afterwords (1-2 weeks maximum). I've contacted Mike Snyder but
have received no reply as of this posting.

The MiniComp will start after Comp '06 is over and the winners
announced and as soon as I can find judges and have someone (if not
Mike) agree to the above or it won't happen. It will last for a period
of no longer than 60 days. Further info (rules/prize/premise of game)
will be posted on the
website if it becomes a reality.

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Reiko

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Since: Jul 24, 2006
Posts: 6



(Msg. 2) Posted: Tue Aug 29, 2006 6:49 pm
Post subject: Re: Announce: The GESCH MiniComp [Login to view extended thread Info.]
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Al wrote:
> The Great Emily Short Cheese Heist MiniComp is now open for business
> contingentupon my getting 2 judges who want to donate their time,and
> someone to donate webspace and put up a quick and dirty website that
> will only stay up while the comp is in session and for a very short
> period afterwords (1-2 weeks maximum). I've contacted Mike Snyder but
> have received no reply as of this posting.
>
> The MiniComp will start after Comp '06 is over and the winners
> announced and as soon as I can find judges and have someone (if not
> Mike) agree to the above or it won't happen. It will last for a period
> of no longer than 60 days. Further info (rules/prize/premise of game)
> will be posted on the
> website if it becomes a reality.

I have webspace for a temporary site. This isn't considered anything
commercial I assume, so it should be fine. Email me if you're
interested.

~Reiko

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Raksab

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Since: Aug 21, 2006
Posts: 5



(Msg. 3) Posted: Wed Aug 30, 2006 2:29 am
Post subject: Re: Announce: The GESCH MiniComp [Login to view extended thread Info.]
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Woot, cheese!

I look forward to seeing entries. All shall acknowledge the mighty
awesomeness of ... cheese!

.... um, ok, yeah.

-- Raksab the turophile

p.s. If we see anything approaching the variety in "Risorgimento
Represso," I will be very impressed.
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markm

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Since: Jul 01, 2005
Posts: 3



(Msg. 4) Posted: Wed Aug 30, 2006 5:05 am
Post subject: Re: Announce: The GESCH MiniComp [Login to view extended thread Info.]
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Al wrote:

> The MiniComp will start after Comp '06 is over and the winners
> announced and as soon as I can find judges and have someone (if not

I strongly recommend pushing this out by a few months. People tend to
be "comped out" after the competition is over, and you will probably
get more participation if you give some time for people to recover.


Regards,
markm
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aphill

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Since: Jun 23, 2005
Posts: 32



(Msg. 5) Posted: Wed Aug 30, 2006 5:53 am
Post subject: Re: Announce: The GESCH MiniComp [Login to view extended thread Info.]
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Alright, I'm going to confess something here...
I don't know any of you people , you know, and,
But WTF is up with the cheese? Can someone explain this to me?

Top 5 guesses what cheese means, cause I hell don't know 10.

5. All the IF mudders congregrated in real life and someone ate a whole
block of cheese
and everyone got upset.

4. Cheese is a secret society term that means "IF Orgy! Come get
Muddy."

3. It's a poor author's version of xyzzy.

2. It refers to games that stink really bad? So I guess a cheese game
is a purposefully bad game?

1. Man, I can't even come up with anything funny cause I simply don't
understand, maybe IF authors put cheese in their game like cartoonist
collaborate on occassion? But what does cheese symbolize? Is cheese a
nickname of someone important?

Help me with the cheese please,

A.P. Hill
Clueless
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Al

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Since: Dec 08, 2005
Posts: 24



(Msg. 6) Posted: Wed Aug 30, 2006 6:37 am
Post subject: Re: Announce: The GESCH MiniComp [Login to view extended thread Info.]
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markm wrote:

> I strongly recommend pushing this out by a few months. People tend to
> be "comped out" after the competition is over, and you will probably
> get more participation if you give some time for people to recover.


That's fine by me. I still don't have 2 willing participants to help
with the judging although I will say that the number of entrants will
be limited. I'll probably start it,(pending judge acquistion) in either
January or February '07.
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Al

External


Since: Dec 08, 2005
Posts: 24



(Msg. 7) Posted: Wed Aug 30, 2006 6:58 am
Post subject: Re: Announce: The GESCH MiniComp [Login to view extended thread Info.]
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aphill RemoveThis @altavista.com wrote:
> Alright, I'm going to confess something here...
> I don't know any of you people , you know, and,
> But WTF is up with the cheese? Can someone explain this to me?

For starters:

http://emshort.home.mindspring.com/cheese.htm

'Nuff said for now.
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ColCommunism

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Since: Aug 28, 2006
Posts: 17



(Msg. 8) Posted: Wed Aug 30, 2006 9:51 am
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aphill.RemoveThis@altavista.com wrote:
> 3. It's a poor author's version of xyzzy.

I think the answer is obvious. It's a simple rotational cipher. X =
C, Y=H, and Z=E. Therefore, we get cheeh.

Well, my brilliant theory still has a few bugs to work out, but I'll
find that connection someday.
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Raksab

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Since: Aug 21, 2006
Posts: 5



(Msg. 9) Posted: Wed Aug 30, 2006 12:56 pm
Post subject: Re: Announce: The GESCH MiniComp [Login to view extended thread Info.]
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Why all the cheese? Well, here's my take on it...

- Emily Short, who is, incidentally, a Big Cheese in the IF
community... apparently has a thing for cheese. You'd have to ask her
why. (I sure wish she'd fix the broken mindspring links though, her
site is interesting but tough to navigate.)

- Cheese is, objectively, really good stuff. It comes in as many
varieties as fine wine, and there's types to suit every taste. There's
an art to making it. Cheese is cool.

- There were those really amusing "ah... the power of cheese"
commercials by the American dairy industry a while back. (Actually,
they may even still be on television, but I haven't seen them because I
don't watch much TV. I wish I knew of a place to download the
commercials, because some of them are quite funny.) Commercials have a
way of molding culture. Whenever I say "ah, the power of cheese!"
among my own friends, they laugh because they all saw the same
commercials.

- Cheese is inherently funny. Have you read Gary Larson's "The Far
Side" comics? Notice how they have an abundance of cows? Cows are
also inherently funny. (Or Larson has made them so, if they weren't
before.) Like cheese. Hard to explain, but that's just the way it is.
Cheese is funny.

- "cheese" is also a slang term for something really campy and bad.
Sometimes, so ridiculously bad that it's good. So-called "cult
classic" movies (such as "Monty Python and the Holy Grail") are
bursting with metaphorical cheese. The IF community, being a bunch of
nerds, is naturally a bit cult-like and has its own quirky brand of
humor and in-jokes. Cheese is a small but significant in-joke within a
small but significant sect of the IF community.

Get it now? Razz
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Al

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Since: Dec 08, 2005
Posts: 24



(Msg. 10) Posted: Wed Aug 30, 2006 1:01 pm
Post subject: Re: Announce: The GESCH MiniComp [Login to view extended thread Info.]
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Raksab wrote:
> Why all the cheese? Well, here's my take on it...
(SNIP)

and by the way you forgot that "cutting the cheese" is slang for
farting.

Smile Smile Smile :
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Adjusting

External


Since: Aug 30, 2006
Posts: 1



(Msg. 11) Posted: Wed Aug 30, 2006 1:18 pm
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"I wear the cheese. It does not wear me."
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aphill

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Since: Jun 23, 2005
Posts: 32



(Msg. 12) Posted: Wed Aug 30, 2006 6:01 pm
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Ok, I thoroughly understand now, I just wasn't around during it's
contraception. So, now I'm responsible for implementing the following
in games?:

xyzzy
cheese
cows

I'm fond of the cheese in a can. Cheezwhiz. I always buy it with
Sociable crackers. I like to squirt cheese flowers( hold can upright,
square down ). Cheese, funny? maybe. I think vienna sausage is
funny.

I'm an idiot to food and fancy. It was just 1994 when someone told me
pickles don't grow from the ground like that. Pickles are cucumbers, I
still don't fully understand the concept of pickling.

I look forward to implementing cheese.

A.P. Hill
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Raksab

External


Since: Aug 21, 2006
Posts: 5



(Msg. 13) Posted: Wed Aug 30, 2006 9:37 pm
Post subject: Re: Announce: The GESCH MiniComp [Login to view extended thread Info.]
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aphill.TakeThisOut@altavista.com wrote:
> Ok, I thoroughly understand now, I just wasn't around during it's
> contraception. So, now I'm responsible for implementing the following
> in games?:
>
> xyzzy
> cheese
> cows
>
> I'm fond of the cheese in a can. Cheezwhiz. I always buy it with
> Sociable crackers. I like to squirt cheese flowers( hold can upright,
> square down ). Cheese, funny? maybe. I think vienna sausage is
> funny.
>
> I'm an idiot to food and fancy. It was just 1994 when someone told me
> pickles don't grow from the ground like that. Pickles are cucumbers, I
> still don't fully understand the concept of pickling.
>
> I look forward to implementing cheese.
>


You will also be expected to implement a response to the command
"Hello, sailor." In case you didn't know that. Smile Oh, and try to
make sure that a bucket of herring features in your game somewhere.
Played a lot of IF, have you?
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Erik Wennstrom

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Since: Jan 15, 2006
Posts: 3



(Msg. 14) Posted: Wed Aug 30, 2006 10:18 pm
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Adjusting wrote:
> "I wear the cheese. It does not wear me."

I believe that would be more appropriate for the Dream MiniComp than the
GESCH MiniComp.

Erik

"I'm also a comfortador."
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ColCommunism

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Since: Aug 28, 2006
Posts: 17



(Msg. 15) Posted: Wed Aug 30, 2006 11:31 pm
Post subject: Re: Announce: The GESCH MiniComp [Login to view extended thread Info.]
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Raksab wrote:
> You will also be expected to implement a response to the command
> "Hello, sailor." In case you didn't know that. Smile Oh, and try to
> make sure that a bucket of herring features in your game somewhere.
> Played a lot of IF, have you?

In fact, why not go crazy? Implement all of the Enchanter spells, too.
Puns a la Nord and Bert are also a must. If you have a corrupt
halfling, the player should be able to type in nothing more than "bad
hobbit" to get some points.
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