Welcome to GameHourz.com!
FAQFAQ   SearchSearch      ProfileProfile    Private MessagesPrivate Messages   Log in/Register/PasswordLog in/Register/Password

Air Attack - what can I shoot at?

 
   Game Forums (Home) -> Warhammer RSS
Related Topics:
TBC Fast Package(1-70) - Any Class Free 2000G - Wow per level per level. Dear Sir or Madam Hot Sale!For all of our news and are some Special Package! We now provide measured by..

US info for new Tau Releases - The latest issue of White Dwarf (314) has some info on the new Tau releases. The part is that they are all listed as March releases, does anyone have any idea if this is correct? They still aren't listed for Codex: Tau Empire $20..

(Legends of the Old West) - Can anyone tell me how the game mechanics work. Is it based on Lord Of The Rings - cowboy style, or a new (for GW) game? Regards Ben

Painting Help - Whats the best web resource for teaching someone to paint 40K figures, with pictures and help with and things.

[Paint] Dust removal? - Having Purchased a set of Vallejo Game Color I have started to unpack all my minis. One problem I find is that my painted figures are all very dusty. What is the best way to remove this dust? Canned Air? Wash them? other ideas? Once dusted I want to..
Author Message
Al

External


Since: Nov 27, 2007
Posts: 8



(Msg. 1) Posted: Fri Dec 28, 2007 6:20 am
Post subject: Air Attack - what can I shoot at?
Archived from groups: rec>games>miniatures>warhammer (more info?)

OK, I THINK I've got the scenario for an air attack sorted - declare my
line of flight on my turn - appear after the enemy's movement phase - get
shot at - shoot. But at what? Only in a straight line with autocannons? How
much of a spread? How wide is the corridor? And what about the Hellstrike
missiles aka Hunter-killer missiles, aka krak missiles? Also, do the
missiles hit at my normal BS?

And, do I have to state how MANY missiles I'm firing before I see the
results?

Thanks,

Alan

 >> Stay informed about: Air Attack - what can I shoot at? 
Back to top
Login to vote
Richard Busby

External


Since: Jan 21, 2007
Posts: 145



(Msg. 2) Posted: Fri Dec 28, 2007 8:18 am
Post subject: Re: Air Attack - what can I shoot at? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Al wrote:
> OK, I THINK I've got the scenario for an air attack sorted - declare my
> line of flight on my turn - appear after the enemy's movement phase - get
> shot at - shoot. But at what? Only in a straight line with autocannons? How
> much of a spread? How wide is the corridor? And what about the Hellstrike
> missiles aka Hunter-killer missiles, aka krak missiles? Also, do the
> missiles hit at my normal BS?
>
> And, do I have to state how MANY missiles I'm firing before I see the
> results?

That's the old Forgeworld rules, sounds like... Apocalypse is different.

FWIW fixed mount weapons have a 90 degree arc firing per BBB pg 64.

 >> Stay informed about: Air Attack - what can I shoot at? 
Back to top
Login to vote
Blackheart

External


Since: Apr 19, 2007
Posts: 150



(Msg. 3) Posted: Fri Dec 28, 2007 4:06 pm
Post subject: Re: Air Attack - what can I shoot at? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Dec 28, 11:57 am, "Doctor Rock" <mala....RemoveThis@blueyonder.co.uk> wrote:
> "Richard Busby" <richbu....RemoveThis@hatespam.bellsouth.net> wrote in message
>
> news:zI6dj.53842$L%6.49073@bignews3.bellsouth.net...
>
> > Al wrote:
> >> OK, I THINK I've got the scenario for an air attack sorted - declare my
> >> line of flight on my turn - appear after the enemy's movement phase - get
> >> shot at - shoot. But at what? Only in a straight line with autocannons?
> >> How much of a spread? How wide is the corridor? And what about the
> >> Hellstrike missiles aka Hunter-killer missiles, aka krak missiles? Also,
> >> do the missiles hit at my normal BS?
>
> >> And, do I have to state how MANY missiles I'm firing before I see the
> >> results?
>
> > That's the old Forgeworld rules, sounds like... Apocalypse is different.
>
> are there even any intercept rules in apocalypse?

i don't remember seeing any
 >> Stay informed about: Air Attack - what can I shoot at? 
Back to top
Login to vote
Doctor Rock

External


Since: Dec 30, 2004
Posts: 369



(Msg. 4) Posted: Fri Dec 28, 2007 4:57 pm
Post subject: Re: Air Attack - what can I shoot at? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Richard Busby" <richbusby.RemoveThis@hatespam.bellsouth.net> wrote in message
news:zI6dj.53842$L%6.49073@bignews3.bellsouth.net...
> Al wrote:
>> OK, I THINK I've got the scenario for an air attack sorted - declare my
>> line of flight on my turn - appear after the enemy's movement phase - get
>> shot at - shoot. But at what? Only in a straight line with autocannons?
>> How much of a spread? How wide is the corridor? And what about the
>> Hellstrike missiles aka Hunter-killer missiles, aka krak missiles? Also,
>> do the missiles hit at my normal BS?
>>
>> And, do I have to state how MANY missiles I'm firing before I see the
>> results?
>
> That's the old Forgeworld rules, sounds like... Apocalypse is different.

are there even any intercept rules in apocalypse?
 >> Stay informed about: Air Attack - what can I shoot at? 
Back to top
Login to vote
Al

External


Since: Nov 27, 2007
Posts: 8



(Msg. 5) Posted: Sat Dec 29, 2007 5:17 pm
Post subject: Re: Air Attack - what can I shoot at? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

> That's the old Forgeworld rules, sounds like... Apocalypse is
> different.
>
> FWIW fixed mount weapons have a 90 degree arc firing per BBB pg 64.

Ahhh... Right....

The Apocalypse rules seem a bit dumbed down.

The way I see it, I fly on, shoot at anything that takes my fancy and then
have the option of flying off again (avoiding all that unwanted return
fire) before attempting to return and do the same again later. And my
hunter-killer missiles seem to hit on a 2+??

Alan
 >> Stay informed about: Air Attack - what can I shoot at? 
Back to top
Login to vote
Richard Busby

External


Since: Jan 21, 2007
Posts: 145



(Msg. 6) Posted: Sat Dec 29, 2007 6:54 pm
Post subject: Re: Air Attack - what can I shoot at? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Al wrote:

> The way I see it, I fly on, shoot at anything that takes my fancy and then
> have the option of flying off again (avoiding all that unwanted return
> fire) before attempting to return and do the same again later. And my
> hunter-killer missiles seem to hit on a 2+??

The 2+ for the HK missiles sounds right. As for flying off after
shooting... well you can't do that. Normal turn sequence is
Move->Shoot-> Assault, and that goes for Flyers too. Now what you *can*
do is a "Bombing Run" where you can attack anything on the table
underneath your line of movement... but that's a special attack. If you
are wanting to actually SHOOT something with say Lascannons or
Autocannons then you'll be there for the return fire at least until your
next movement phase.
 >> Stay informed about: Air Attack - what can I shoot at? 
Back to top
Login to vote
Playa

External


Since: May 24, 2007
Posts: 70



(Msg. 7) Posted: Sat Dec 29, 2007 8:02 pm
Post subject: Re: Air Attack - what can I shoot at? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Hey,

On Dec 29, 12:58 pm, Al <m....DeleteThis@gmail.com> wrote:
> I fly on, shoot at anything that takes my fancy and then
> have the option of flying off again (avoiding all that unwanted return
> fire) before attempting to return and do the same again later.

In your Mv Phase, you choose whether to Move, Hover, or Disengage:

Start in Forced Reserve, Deploy anywhere on board (not on a model).
Next turn, Move over 36in to anywhere on board. Flyer may Disengage
on any turn by Moving off-table, then Deploy and Move again on its
next turn. Or it may, instead, Move as a Skimmer per the rulebook.

If you don't Disengage, you may Shoot:

Move and Shoot all weapons at enemy Units. For vehicles, use the top
(as side) AV to work out Hits. Only Area Terrain occupied by a
targeted Unit is *not* ignored. A Hit with a Coaxial gun allows the
Main Gun to fire with a reroll to Hit, or, if an Ord weapon, a
reroll of the Scatter die.

> my hunter-killer missiles seem to hit on a 2+?

All weapons but Bombs appear to be BS3:

+++

Imperial Thunderbolt Fighter

AV 10/10/10 BS3 Flyer

TL Autocannon
TL Lascannon

Options -
Up to 4x HK MIssile or 4x Bombs
Bomb = Drop as many as you like per run.

BS3 isn't used for Bombing Runs:

Bomb Run
These are made between your Movement and Shooting. Mark the Flyer's
position, then Move it. A line between the start and finish points
indicates the Bomb Corridor. Place the 10in Temp anywhere along the
Corridor if you Moved as a Skimmer, or anywhere on the board if you
Moved as a Flyer. Your Shooting then proceeds as normal.

HTH


Playa
 >> Stay informed about: Air Attack - what can I shoot at? 
Back to top
Login to vote
Playa

External


Since: May 24, 2007
Posts: 70



(Msg. 8) Posted: Sat Dec 29, 2007 8:11 pm
Post subject: Re: Air Attack - what can I shoot at? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Hey,

On Dec 28, 11:57 am, "Doctor Rock" <mala... DeleteThis @blueyonder.co.uk> wrote:
> are there even any intercept rules in apocalypse?

There are indirect allusions, as with many of the 40kA 'rules' -
IIRC, the Eldar Vampire is specifically noted as being an
Interceptor.
Also, "Some fighter planes have AA mounts for their weapons".


Playa
 >> Stay informed about: Air Attack - what can I shoot at? 
Back to top
Login to vote
Spack

External


Since: Jan 17, 2005
Posts: 354



(Msg. 9) Posted: Sun Dec 30, 2007 10:19 am
Post subject: Re: Air Attack - what can I shoot at? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Playa" <hurlgen40k RemoveThis @aol.com> wrote in message
news:9115e322-1be0-46a4-bfe5-5873b488632d@q77g2000hsh.googlegroups.com...
>
> Hey,
>
> On Dec 28, 11:57 am, "Doctor Rock" <mala... RemoveThis @blueyonder.co.uk> wrote:
>> are there even any intercept rules in apocalypse?
>
> There are indirect allusions, as with many of the 40kA 'rules' -
> IIRC, the Eldar Vampire is specifically noted as being an
> Interceptor.

That would be the Nightwing Interceptor, the Interceptor rule giving all of
it's weapon the "AA mount" rule. It's the only aircraft with the Interceptor
rule at present.

The Vampires are the Eldar Super Heavy flyers.


> Also, "Some fighter planes have AA mounts for their weapons".

There are some oddities though; for instance the Thunderbolt does for it's
autocannons, but the Lightning doesn't - despite the Lightning being the
Imperial Navy "interceptor" aircraft.

--
Dan
http://www.ageofstrife.com
 >> Stay informed about: Air Attack - what can I shoot at? 
Back to top
Login to vote
Display posts from previous:   
   Game Forums (Home) -> Warhammer All times are: Ekaterinburg, Islamabad, Karachi, Tashkent (change)
Page 1 of 1

 
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum



[ Contact us | Terms of Service/Privacy Policy ]