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Advanced Tactics - initial impressions

 
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Dennisb55

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Since: Jan 31, 2008
Posts: 3



(Msg. 16) Posted: Wed Feb 13, 2008 11:38 am
Post subject: Re: Advanced Tactics - initial impressions [Login to view extended thread Info.]
Archived from groups: comp>sys>ibm>pc>games>war-historical (more info?)

On Feb 13, 11:35 am, ERutins <er....RemoveThis@matrixgames.com> wrote:
> >>So I take it you are saying you just start a turn with dead units and no way to tell what killed them?
>
> No, this is exactly why I replied because I was afraid people just
> skimming would get that impression.  There's a full replay and one of
> the updates allows you to have it play automatically when the turn
> calculation is done.  Previously, you just had to click a button to
> watch the replay.
>
> I would also encourage everyone playing AT to also take a THOROUGH
> look through all the Statistics screens, lots of good info in there.
>
> Regards,
>
> - Erik

I really like the replay, as you can step through it at your own pace
and go back and forth. Something like Combat Mission. Yes you can
have units die and not be able to tell what killed them, even in the
replay. It's a matter of recon level, make sure you include scouts or
armored cars near the front to be able to see the offending units.
Most of the time I skip it since I'm just beginning and just trying to
get the feel of the game. And yes, there is a lot of information
stowed away all over the place!

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