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Next: Games Diplomacy: Hey, the Pouch is Out
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External

Since: Dec 10, 2007 Posts: 5
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(Msg. 1) Posted: Sun Jan 13, 2008 8:54 pm
Post subject: Abandoments Archived from groups: rec>games>diplomacy (more info?)
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In the FTF format of the game if a player quits and no replacement is
available then that power's units just stand and fend for themselves.
Why doesn't the same apply in PBEM games - or at least after a reasonable
waiting period of , say , a week?
Looking at the openings list, I see some games being held up for several
weeks whilst waiting for a replacement - especially if the power concerned
is in a weak position.
Stan >> Stay informed about: Abandoments |
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Since: Jul 19, 2006 Posts: 24
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(Msg. 2) Posted: Sun Jan 13, 2008 8:54 pm
Post subject: Re: Abandoments [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Stan wrote:
> In the FTF format of the game if a player quits and no replacement is
> available then that power's units just stand and fend for themselves.
And the players around the abandoned Power benefit greatly,
since they suddenly have access to a supply of undefended
Centers.
> Why doesn't the same apply in PBEM games - or at least after a
> reasonable waiting period of , say , a week?
Most Judge-moderated PBeM games operate under some variation of
the Electronic Protocol House Rules, which specify that all games
must be NoNMR (if No Moves are Received for a power, the turn will
not be adjudicated). Eric Klien, publisher of the Dip 'zines,
Protocol and Electronic Protocol, felt that NMRs/abandonments
unbalanced the game, so he instituted a NoNMR rule for games in
his 'zines. This got codified in the EPHR, and has influenced
Judge play ever since.
Eric Hunter.
-- >> Stay informed about: Abandoments |
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Since: May 08, 2004 Posts: 397
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(Msg. 3) Posted: Sun Jan 13, 2008 8:54 pm
Post subject: Re: Abandoments [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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That is true of judge games (see Eric's post). In non-judge games, it is a
mixed bag, and much is decided according to the individual GM, either via an
ad hoc decision, or according to the house rules in place for that
particular game.
"Stan" <s_m.DeleteThis@joncom.co.uk> wrote in message
news:k8idnQJf4oHOwhfanZ2dnUVZ8tGqnZ2d@saix.net...
> In the FTF format of the game if a player quits and no replacement is
> available then that power's units just stand and fend for themselves.
> Why doesn't the same apply in PBEM games - or at least after a reasonable
> waiting period of , say , a week?
> Looking at the openings list, I see some games being held up for several
> weeks whilst waiting for a replacement - especially if the power concerned
> is in a weak position.
>
> Stan
>
>
> >> Stay informed about: Abandoments |
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Since: Apr 17, 2004 Posts: 329
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(Msg. 4) Posted: Sun Jan 13, 2008 9:06 pm
Post subject: Re: Abandoments [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"David E. Cohen" <david_e_cohen RemoveThis @yahoo.com> writes:
>That is true of judge games (see Eric's post). In non-judge games, it is a
>mixed bag, and much is decided according to the individual GM, either via an
>ad hoc decision, or according to the house rules in place for that
>particular game.
>"Stan" <s_m RemoveThis @joncom.co.uk> wrote in message
>news:k8idnQJf4oHOwhfanZ2dnUVZ8tGqnZ2d@saix.net...
>> In the FTF format of the game if a player quits and no replacement is
>> available then that power's units just stand and fend for themselves.
>> Why doesn't the same apply in PBEM games - or at least after a reasonable
>> waiting period of , say , a week?
>> Looking at the openings list, I see some games being held up for several
>> weeks whilst waiting for a replacement - especially if the power concerned
>> is in a weak position.
>>
>> Stan
>>
>>
>>
Also remember (and A.B.C. has verified this, the designer) that the rule
about Civil Disorder was entirely focused on a view that games were to be
FTF with groups of friends. In that case, if someone had to leave, the
likelihood that another player was just going to wander by was clearly
nil.
Jim-Bob >> Stay informed about: Abandoments |
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