On Mar 25, 3:42 pm, Amaranthine <Michael.Richardson.2....DeleteThis@gmail.com>
wrote:
> On Mar 25, 12:59 pm, KlingonKommand <P....DeleteThis@nurk.fnord> wrote:
>
> > Amaranthine's new layout looks much more logical to me (except, I'd
> > change "mail" - which implies email to me - to "messages" - implying
> > in-game ones)
>
> > >http://amaranthine1.2ya.com/Alternate%20Client%20Set-up1.JPG
>
> My choice of mail over message was simply because of word length.
> "Message" is a better description, "Mail" fits better graphically.
>
> Would "Comm" be a useful description, while maintaining a shorter
> length?
Comm sounds good to me, short and direct.
between yours and Lord Lancelots idea i have been thinking abit about
the unused space.
if it were possible i would love to see several new buttons in here,
the first would be fleets, i would rather see an icon show up for each
fleet i have created appear in this blank area. it just seesm easier
for me to press one button to get my fleet window as opposed to
pressing two buttons. this fleet button would not allow for you to
change the ships in the fleet, but authorize commands for the fleet
would be allowed. keep the fleet manager and make it the only way to
add or remove ships from the fleet. several times now i have
accidently added or deleted ships from complex fleet formations. i
want to see a way to command the fleet without accidntly deleting a
vessel.
the second idea is the the" Central Command HQ" button currently you
press this button to have access for 6 more. its merely an envelope
with no real data. remove the HQ button and place the 6 buttons that
are currently inside it on the main bar. add several other buttons 1
with a hook in it, that will allow me to launch a pre-designated
programs such as mineplacer, diplomat, raceview, raceview2, vidi
vicki, etc the other button i would like to see is export CSV data in
this area.
Proto
>> Stay informed about: The AI