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xmame 0.95

 
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innocent_lamb

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Since: Feb 04, 2005
Posts: 98



(Msg. 1) Posted: Wed Mar 30, 2005 12:31 am
Post subject: xmame 0.95
Archived from groups: alt>games>mame (more info?)

FROM THE XMAME MAILING LIST:

xmame/xmess 0.95 is now available. As usual, a patch and full sources
are available:

http://x.mame.net/download/0.94-0.95.diff.bz2
http://x.mame.net/download/xmame-0.95.tar.bz2

Changes since 0.94:

- Everything from MAME 0.95 (http://x.mame.net/changes-mame.html) and
MESS 0.95 (http://x.mame.net/changes-mess.html).
- Fixed a couple of spelling errors in the xmame manpage. (A. Costa)
- Forcing Xv to use YV12 ("-force-yuv 2") no longer causes rotated
games to segfault. Fixes Bugzilla bug 679.
- Fixed a bug in the OpenGL display target that could cause the bitmap
to be skewed for some games, such as sfrush.
- Hotkey effect switching works again for MESS consoles. (Christopher
Stone)
- Fixed the aspect ratio of the MESS SuperVision driver so that it's
quadratic. (PeT)
- Added a setting to the makefile to disable effects: DISABLE_EFFECTS.
This makes the blit files compile much more quickly, especially for
older releases of GCC, such as 2.95.3. This may eventually become
more finely grained, so that you can disable only certain effects or
certain scale factors.

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