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Ido Yehieli

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Since: Nov 29, 2007
Posts: 75



(Msg. 1) Posted: Fri Jan 25, 2008 11:21 am
Post subject: 7drl beginning announcement
Archived from groups: rec>games>roguelike>development (more info?)

Hi,
since I probably won't have time at any of the dates suggested for
the 2008 7drl challenge, I'm going solo.

I am starting right now, using the code in my roguelulz article
( http://www.kuro5hin.org/story/2007/11/29/5715/1869 ) and in addition
reserve the right to use any random code snippet from wikipedia or
roguebasin (e.g. for los).

See you in 1 week,
Ido.

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Robson

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Since: Jan 22, 2008
Posts: 5



(Msg. 2) Posted: Fri Jan 25, 2008 11:55 am
Post subject: Re: 7drl beginning announcement [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Jan 25, 7:21 pm, Ido Yehieli <Ido.Yehi... RemoveThis @gmail.com> wrote:
> Hi,
>     since I probably won't have time at any of the dates suggested for
> the 2008 7drl challenge, I'm going solo.
>
> I am starting right now, using the code in my roguelulz article
> (http://www.kuro5hin.org/story/2007/11/29/5715/1869) and in addition
> reserve the right to use any random code snippet from wikipedia or
> roguebasin (e.g. for los).
>
> See you in 1 week,
> Ido.

Good luck Ido!

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Malorzean

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Since: Dec 19, 2007
Posts: 5



(Msg. 3) Posted: Fri Jan 25, 2008 4:44 pm
Post subject: Re: 7drl beginning announcement [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Jan 26, 6:21 am, Ido Yehieli <Ido.Yehi... DeleteThis @gmail.com> wrote:
> Hi,
> since I probably won't have time at any of the dates suggested for
> the 2008 7drl challenge, I'm going solo.
>
> I am starting right now, using the code in my roguelulz article
> (http://www.kuro5hin.org/story/2007/11/29/5715/1869) and in addition
> reserve the right to use any random code snippet from wikipedia or
> roguebasin (e.g. for los).
>
> See you in 1 week,
> Ido.

I'm also attempting one, but I'm not sure I'll have time to finish it.
I will post success(or defeat) on Thursday.

Malorzean
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agnas

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Since: Jan 25, 2008
Posts: 10



(Msg. 4) Posted: Fri Jan 25, 2008 6:37 pm
Post subject: Re: 7drl beginning announcement [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On 25 ene, 20:44, Malorzean <malorz... DeleteThis @gmail.com> wrote:
> On Jan 26, 6:21 am, Ido Yehieli <Ido.Yehi... DeleteThis @gmail.com> wrote:
>
> > Hi,
> > since I probably won't have time at any of the dates suggested for
> > the 2008 7drl challenge, I'm going solo.
>
> > I am starting right now, using the code in my roguelulz article
> > (http://www.kuro5hin.org/story/2007/11/29/5715/1869) and in addition
> > reserve the right to use any random code snippet from wikipedia or
> > roguebasin (e.g. for los).
>
> > See you in 1 week,
> > Ido.
>
> I'm also attempting one, but I'm not sure I'll have time to finish it.
> I will post success(or defeat) on Thursday.
>
> Malorzean

This is a "me too" message. Since 1992 I´m trying to code a roguelike
but unsuccessfully until now. I think is time to finish it or die (¡!)
Im going to accept the challenge just for fun. See you all in one
week. (I¨m going to show my progress in my blog http://www.micronosis.com
(spanish)).

Cheers,

--
/\+++/\
< agnas >
\/+++\/
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Martin Read

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Since: Mar 23, 2005
Posts: 552



(Msg. 5) Posted: Sat Jan 26, 2008 12:20 am
Post subject: Re: 7drl beginning announcement [Login to view extended thread Info.]
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Ido Yehieli <Ido.Yehieli.TakeThisOut@gmail.com> wrote:
>Hi,
> since I probably won't have time at any of the dates suggested for
>the 2008 7drl challenge, I'm going solo.

A programmer after my own heart. Happy hacking!
--
\_\/_/ some girls wander by mistake into the mess that scalpels make
\ / are you the teachers of my heart? we teach old hearts to break
\/ --- Leonard Cohen, "Teachers"
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Al-Khwarizmi

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Since: Jan 13, 2008
Posts: 2



(Msg. 6) Posted: Sat Jan 26, 2008 1:44 am
Post subject: Re: 7drl beginning announcement [Login to view extended thread Info.]
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> I am starting right now,

Hombre, Agnas, no esperaba verte por aquí Smile

Good luck with your 7DRL. It's now or never, SKATE OR DIE!

Remember to include a good deal of orcs.
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agnas

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Since: Jan 25, 2008
Posts: 10



(Msg. 7) Posted: Sat Jan 26, 2008 2:21 am
Post subject: Re: 7drl beginning announcement [Login to view extended thread Info.]
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On 26 ene, 05:44, "Carlos Gómez Rodríguez (Al-Khwarizmi)"
<kom....RemoveThis@gmail.com> wrote:
> > I am starting right now,
>
> Hombre, Agnas, no esperaba verte por aquí Smile
>
> Good luck with your 7DRL. It's now or never, SKATE OR DIE!
>
> Remember to include a good deal of orcs.

Hi Alkhwa!

Well actually I´m a roguelike fan long before I put my hands on
interactive fiction... back to the roots??

Saludos,

--
/\+++/\
< agnas >
\/+++\/
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Krice

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Since: Dec 11, 2007
Posts: 83



(Msg. 8) Posted: Sat Jan 26, 2008 2:33 am
Post subject: Re: 7drl beginning announcement [Login to view extended thread Info.]
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On 26 tammi, 04:37, agnas <gustav....DeleteThis@gmail.com> wrote:
> Since 1992 I´m trying to code a roguelike
> but unsuccessfully until now.

I have tried only since 1995, so I'm just a newbie.
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Ido Yehieli

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Since: Nov 29, 2007
Posts: 75



(Msg. 9) Posted: Sat Jan 26, 2008 5:04 am
Post subject: Re: 7drl beginning announcement [Login to view extended thread Info.]
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I implemented los/fov (kind of) and some ai (still buggy). I hope to
add the missing features and fix the bugs in these 2 during this
weekend.

Then onto random map generation (probably the hard part). After that
I'll add different types of enemies (currently there are only
"m"onsters that have 2 hp and 1 damage), dungeon levels & winning/
losing conditions.

Then we'll see if I have time to add anything else...

-Ido.
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Ido Yehieli

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Since: Nov 29, 2007
Posts: 75



(Msg. 10) Posted: Sat Jan 26, 2008 11:22 am
Post subject: Re: 7drl beginning announcement [Login to view extended thread Info.]
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On Jan 26, 7:56 pm, Jakub Debski <debski.ja....TakeThisOut@wp.pl> wrote:
> I had hope that people will use it, but I see that nobody is interested
> in making a game, but in doing the basic algorithms all the time...

Hi Jacob - I want to implement all the basic algorithms by myself at
least once.

I actually find a lot of them to be quite interesting and my goal
isn't only to make a game as quickly as possible, but also to learn as
much as possible from the experience.

-Ido.
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Jakub Debski

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Since: Oct 16, 2007
Posts: 14



(Msg. 11) Posted: Sat Jan 26, 2008 7:56 pm
Post subject: Re: 7drl beginning announcement [Login to view extended thread Info.]
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> I implemented los/fov (kind of) and some ai (still buggy). I hope to
> add the missing features and fix the bugs in these 2 during this
> weekend.

RoguelikeLib would do it for you Wink

> Then onto random map generation (probably the hard part).

The same here Smile

> Then we'll see if I have time to add anything else...

That's why I made the RoguelikeLib - to focus only on the interesting
stuff.
I had hope that people will use it, but I see that nobody is interested
in making a game, but in doing the basic algorithms all the time...

regards,
Jakub
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jotaf98

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Since: Dec 17, 2007
Posts: 37



(Msg. 12) Posted: Mon Jan 28, 2008 7:01 am
Post subject: Re: 7drl beginning announcement [Login to view extended thread Info.]
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Jakub, where can I find the features list and docs for RLlib? I'd like
to take a look but from a quick google search I only found a
sourceforge page with the download.

Jotaf
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jotaf98

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Since: Dec 17, 2007
Posts: 37



(Msg. 13) Posted: Mon Jan 28, 2008 7:05 am
Post subject: Re: 7drl beginning announcement [Login to view extended thread Info.]
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Sorry for the double-post, I know it's impolite, but it's also
impolite *not* to wish good luck to the adventurous programmers who
willfully take the risk of descending into 7DRL madness Wink
(I hope I'll join them soon!)

Jotaf
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Jakub Debski

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Since: Oct 16, 2007
Posts: 14



(Msg. 14) Posted: Mon Jan 28, 2008 4:21 pm
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jotaf98 RemoveThis @hotmail.com brought next idea :
> Jakub, where can I find the features list and docs for RLlib? I'd like
> to take a look but from a quick google search I only found a
> sourceforge page with the download.

Currently:
- FOV
- Map (generation, utils)
- Distance counting
- Pathfinding
- Randomness

regards,
Jakub
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Malorzean

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Since: Dec 19, 2007
Posts: 5



(Msg. 15) Posted: Thu Jan 31, 2008 9:03 pm
Post subject: Re: 7drl beginning announcement [Login to view extended thread Info.]
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On Jan 26, 11:44 am, Malorzean <malorz....TakeThisOut@gmail.com> wrote:
> On Jan 26, 6:21 am, Ido Yehieli <Ido.Yehi....TakeThisOut@gmail.com> wrote:
>
> > Hi,
> >     since I probably won't have time at any of the dates suggested for
> > the 2008 7drl challenge, I'm going solo.
>
> > I am starting right now, using the code in my roguelulz article
> > (http://www.kuro5hin.org/story/2007/11/29/5715/1869) and in addition
> > reserve the right to use any random code snippet from wikipedia or
> > roguebasin (e.g. for los).
>
> > See you in 1 week,
> > Ido.
>
> I'm also attempting one, but I'm not sure I'll have time to finish it.
> I will post success(or defeat) on Thursday.
>
> Malorzean

Defeat! I had internet troubles in the last few days so it was rather
difficult and I couldn't post.

Oh well, at least it gave me a few more ideas about design
possibilities.

Malorzean
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