In article <66GdnWPOKbQJv1LanZ2dnUVZ_jCdnZ2d.TakeThisOut@comcast.com>,
"Malachias Invictus" <invictusebay.TakeThisOut@yahoo.com> wrote:
> "Allen Wessels" <awessels.TakeThisOut@EXPUNGEpacbell.net> wrote in message
> news:awessels-90B178.12070905032008@newsclstr02.news.prodigy.com...
> > Our groups tend to be large (2 PCs per player), diverse and
> > uncoordinated. It does make life interesting.
>
> Our groups tend to be large (7-8 players), and are often diverse and
> uncoordinated as well. We have a few hardcore tacticians (I am one of
> them), but we also have3 our share of Keystone Cops.
Our main tanks are a Cavalier and a Dwarven Defender. You can imagine
the differences of opinion on tactics. Since the Cavalier is also minor
nobility, there are length discussions of retinue and followers coming
along. The two mages in the party cooperate, but are constantly
mentioning off-handedly that they have countermeasures in place.
When I look back on the party history, just about every failure counts
twice because the bad guy(s) came back to bite us in the butt.
There is a huge amount of drama in the game because just about everyone
has politcal goals or at the very least some organization they're
responsible to/for.
Right now that party is attempting to restore a ruler to her throne and
clearing essentially an Egyption pantheon's temples from centuries of
corruption by Set.
Many of the battles are takng place outdoors or in very large temples
that are larger than what seems to be the 4e arena. That's what makes
me question the fit of the 4e scale to outdoor encounters.
- Allen
>> Stay informed about: 4e and outdoor combat