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[40kA] [Model] Brass Scorpion

 
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Playa

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Since: May 24, 2007
Posts: 70



(Msg. 1) Posted: Fri Dec 14, 2007 4:44 pm
Post subject: [40kA] [Model] Brass Scorpion
Archived from groups: rec>games>miniatures>warhammer (more info?)

Hey,

Read it and weep:

http://us.games-workshop.com/games/40k/apocalypse/painting/brassscorpi...default

One method uses 2 Defiler kits, the other more than three.
Too bad the Defiler itself isn't what it used to be . . .


Playa

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Seamus

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Since: Nov 20, 2007
Posts: 48



(Msg. 2) Posted: Fri Dec 14, 2007 5:39 pm
Post subject: Re: [Model] Brass Scorpion [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Dec 14, 7:44 pm, Playa <hurlgen... DeleteThis @aol.com> wrote:
> Hey,
>
> Read it and weep:
>
> http://us.games-workshop.com/games/40k/apocalypse/painting/brassscorp...
>
> One method uses 2 Defiler kits, the other more than three.
> Too bad the Defiler itself isn't what it used to be . . .

Now all we need are rules for the Tower of Skulls, Blood Cauldron and
the Lord of Battle...

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smcdaniel1

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Since: Feb 24, 2007
Posts: 40



(Msg. 3) Posted: Sat Dec 15, 2007 4:31 pm
Post subject: Re: [Model] Brass Scorpion [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Seamus" <fomorianwolf DeleteThis @gmail.com> wrote in message
news:1f68f018-98fd-452e-b637-d529672643a1@e23g2000prf.googlegroups.com...
> On Dec 14, 7:44 pm, Playa <hurlgen... DeleteThis @aol.com> wrote:
>> Hey,
>>
>> Read it and weep:
>>
>> http://us.games-workshop.com/games/40k/apocalypse/painting/brassscorp...
>>
>> One method uses 2 Defiler kits, the other more than three.
>> Too bad the Defiler itself isn't what it used to be . . .
>
> Now all we need are rules for the Tower of Skulls, Blood Cauldron and
> the Lord of Battle...

Oh, and a Banelord. That would be cute.
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Seamus

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Since: Nov 20, 2007
Posts: 48



(Msg. 4) Posted: Sat Dec 15, 2007 5:58 pm
Post subject: Re: Brass Scorpion [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Dec 15, 7:31 pm, "smcdaniel1" <smcdani... RemoveThis @cox.net> wrote:
> > Now all we need are rules for the Tower of Skulls, Blood Cauldron and
> > the Lord of Battle...
>
> Oh, and a Banelord. That would be cute.

Ah yes, the Bamelord. That would be... Interesting. Smile
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Blackheart

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Since: Apr 19, 2007
Posts: 150



(Msg. 5) Posted: Sat Dec 15, 2007 9:50 pm
Post subject: Re: Brass Scorpion [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Dec 15, 5:58 pm, Seamus <fomorianw... DeleteThis @gmail.com> wrote:
> On Dec 15, 7:31 pm, "smcdaniel1" <smcdani... DeleteThis @cox.net> wrote:
>
> > > Now all we need are rules for the Tower of Skulls, Blood Cauldron and
> > > the Lord of Battle...
>
> > Oh, and a Banelord. That would be cute.
>
> Ah yes, the Bamelord. That would be... Interesting. Smile

yes.. then we could say the following in 40k as well as Epic.

"That thing just blasted the entire board with rockets... and didn't
kill a single thing."
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smcdaniel1

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Since: Feb 24, 2007
Posts: 40



(Msg. 6) Posted: Sun Dec 16, 2007 6:12 am
Post subject: Re: Brass Scorpion [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Blackheart" <blackheart666_2000.RemoveThis@yahoo.com> wrote in message
news:9a03b71c-4827-4367-aff5-dfd51af5a59d@s19g2000prg.googlegroups.com...
> On Dec 15, 5:58 pm, Seamus <fomorianw....RemoveThis@gmail.com> wrote:
>> On Dec 15, 7:31 pm, "smcdaniel1" <smcdani....RemoveThis@cox.net> wrote:
>>
>> > > Now all we need are rules for the Tower of Skulls, Blood Cauldron and
>> > > the Lord of Battle...
>>
>> > Oh, and a Banelord. That would be cute.
>>
>> Ah yes, the Bamelord. That would be... Interesting. Smile
>
> yes.. then we could say the following in 40k as well as Epic.
>
> "That thing just blasted the entire board with rockets... and didn't
> kill a single thing."

Honest to God:
LOL
Really.
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Kevin Milner

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Since: Oct 18, 2007
Posts: 106



(Msg. 7) Posted: Sun Dec 16, 2007 8:03 pm
Post subject: Re: [40kA] [Model] Brass Scorpion [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Playa" <hurlgen40k RemoveThis @aol.com> wrote in message
news:015fbe1c-ffb0-45eb-a0cd-1b980e4143bf@s19g2000prg.googlegroups.com...
>
> Hey,
>
> Read it and weep:
>
> http://us.games-workshop.com/games/40k/apocalypse/painting/brassscorpi...default
>
> One method uses 2 Defiler kits, the other more than three.
> Too bad the Defiler itself isn't what it used to be . . .
>
>
> Playa
>
Is it just me or are the final painted pictures pretty amateurish from a
technical standpoint? Lots of lighting problems.
I mean, its the great GW and those are the pictures they use?
(btw: I'm back from Spain)
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Playa

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Since: May 24, 2007
Posts: 70



(Msg. 8) Posted: Mon Dec 17, 2007 6:26 am
Post subject: Re: [Model] Brass Scorpion [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Hey,

On Dec 16, 3:03 pm, "Kevin Milner" <dontspa... RemoveThis @ihatespam.net> wrote:
> its the great GW and those are the pictures they use?

That's been a long-standing problem with their product presentation.
Many of the pics in the Online Store area are quite poor.
The Sneak Peeks pics have lately improved a little bit.
But, many, many examples aren't 'selling' their merch.

I think they could profit from re-evaluating the phrase 'good enough'
-

> I'm back from Spain

Welcome back, amigo!


Playa
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Erik Setzer

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Since: Jul 30, 2007
Posts: 130



(Msg. 9) Posted: Mon Dec 17, 2007 2:08 pm
Post subject: Re: Brass Scorpion [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Sat, 15 Dec 2007 21:50:54 -0800 (PST), Blackheart
<blackheart666_2000.RemoveThis@yahoo.com> wrote:

>On Dec 15, 5:58 pm, Seamus <fomorianw....RemoveThis@gmail.com> wrote:
>> On Dec 15, 7:31 pm, "smcdaniel1" <smcdani....RemoveThis@cox.net> wrote:
>>
>> > > Now all we need are rules for the Tower of Skulls, Blood Cauldron and
>> > > the Lord of Battle...
>>
>> > Oh, and a Banelord. That would be cute.
>>
>> Ah yes, the Bamelord. That would be... Interesting. Smile
>
>yes.. then we could say the following in 40k as well as Epic.
>
>"That thing just blasted the entire board with rockets... and didn't
>kill a single thing."

Banelord, Gargants, the Imperator Titan... A lot of things in Epic
didn't exactly work as advertised.

Didn't help that Titans became lame ducks after a while, with basic
infantry having the potential to kill them.

--
Erik

Insert soulless sig file here.
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Kevin Milner

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Since: Oct 18, 2007
Posts: 106



(Msg. 10) Posted: Mon Dec 17, 2007 2:34 pm
Post subject: Re: [Model] Brass Scorpion [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Playa" <hurlgen40k RemoveThis @aol.com> wrote in message
news:101212c4-e450-4940-bc42-55011ad8ca9d@a35g2000prf.googlegroups.com...
>
> Hey,
>
> On Dec 16, 3:03 pm, "Kevin Milner" <dontspa... RemoveThis @ihatespam.net> wrote:
>> its the great GW and those are the pictures they use?
>
> That's been a long-standing problem with their product presentation.
> Many of the pics in the Online Store area are quite poor.
> The Sneak Peeks pics have lately improved a little bit.
> But, many, many examples aren't 'selling' their merch.
>
> I think they could profit from re-evaluating the phrase 'good enough'
> -
>
>> I'm back from Spain
>
> Welcome back, amigo!
>
>
> Playa
>
Thanks! I was there just long enough to adjust to a six hour time difference
and get used to the way they eat dinner at 9pm before coming back home. But
at least I got to enjoy the marvelous spending power the US dollar has
verses the Euro these days. :-/
The funny thing is Barcelona, according to Google maps, has 3 GW stores
within walking distance from each other. Didn't get a chance to go to any of
them because I was there for business but thats what I'm reporting. Still,
its good to get paid to go to another country and run up massive bills on
the company credit card.
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Myrmidon

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Since: Jul 16, 2007
Posts: 136



(Msg. 11) Posted: Mon Dec 17, 2007 2:34 pm
Post subject: Re: [Model] Brass Scorpion [Login to view extended thread Info.]
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In article <CNv9j.8681$6X.4661@trndny06>, dontspamme RemoveThis @ihatespam.net
says...
>
> "Playa" <hurlgen40k RemoveThis @aol.com> wrote in message
> news:101212c4-e450-4940-bc42-55011ad8ca9d@a35g2000prf.googlegroups.com...
> >
> > Hey,
> >
> > On Dec 16, 3:03 pm, "Kevin Milner" <dontspa... RemoveThis @ihatespam.net> wrote:
> >> its the great GW and those are the pictures they use?
> >
> > That's been a long-standing problem with their product presentation.
> > Many of the pics in the Online Store area are quite poor.
> > The Sneak Peeks pics have lately improved a little bit.
> > But, many, many examples aren't 'selling' their merch.
> >
> > I think they could profit from re-evaluating the phrase 'good enough'
> > -
> >
> >> I'm back from Spain
> >
> > Welcome back, amigo!
> >
> >
> > Playa
> >
> Thanks! I was there just long enough to adjust to a six hour time difference
> and get used to the way they eat dinner at 9pm before coming back home. But
> at least I got to enjoy the marvelous spending power the US dollar has
> verses the Euro these days. :-/
> The funny thing is Barcelona, according to Google maps, has 3 GW stores
> within walking distance from each other. Didn't get a chance to go to any of
> them because I was there for business but thats what I'm reporting. Still,
> its good to get paid to go to another country and run up massive bills on
> the company credit card.
>
If those massive bills weren't from hookers and beer, than it
better have been from food. And damnit - you'd have better brought us
left-overs. Otherwise, you're grounded!

Myr Smile


--
Re: (40k) Spacewolves, how are they?

**best waiter impersonation**
They're very good this evening Sir, I recommend them with the
side serving of cranberry sauce.

-- Jon Hedge


RGMW FAQ: http://www.rgmw.org
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Stephen Weir

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Since: Dec 17, 2007
Posts: 5



(Msg. 12) Posted: Mon Dec 17, 2007 10:52 pm
Post subject: Re: Brass Scorpion [Login to view extended thread Info.]
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Erik Setzer wrote:
> Banelord, Gargants, the Imperator Titan... A lot of things in Epic
> didn't exactly work as advertised.

I loved my Gargants, mostly because of the damage they caused when they
exploded.

Stephen
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Doctor Rock

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Since: Dec 30, 2004
Posts: 369



(Msg. 13) Posted: Tue Dec 18, 2007 10:57 am
Post subject: Re: Brass Scorpion [Login to view extended thread Info.]
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"Stephen Weir" <glipe.TakeThisOut@thesame.free-online.co.uk> wrote in message
news:13mdvct54p60o91@corp.supernews.com...
> Erik Setzer wrote:
>> Banelord, Gargants, the Imperator Titan... A lot of things in Epic
>> didn't exactly work as advertised.
>
> I loved my Gargants, mostly because of the damage they caused when they
> exploded.

indeed ... and since nothing but the gutbuster ever hit anything anyways,
there was basically no reason not to just move them as far as you could into
the middle of your opponent's guys and wait for them to blow up.

I found the Banelord to be worth its weight in gold after I learned to
support it properly, though. the important thing was to not expect it to
accomplish anything meaningful on its own (except trash things in close
combat while you were ahead on VPs), since it wasn't really very good at any
particular role. mine was a converted slaanesh titan, the "painlord", i
played using banelord rules (take that, khorne). but yeah, the havoc
missiles were only good for annoyance value.
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Erik Setzer

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Since: Jul 30, 2007
Posts: 130



(Msg. 14) Posted: Thu Dec 20, 2007 2:31 am
Post subject: Re: Brass Scorpion [Login to view extended thread Info.]
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On Tue, 18 Dec 2007 10:57:50 GMT, "Doctor Rock"
<malafex RemoveThis @blueyonder.co.uk> wrote:

>
>"Stephen Weir" <glipe RemoveThis @thesame.free-online.co.uk> wrote in message
>news:13mdvct54p60o91@corp.supernews.com...
>> Erik Setzer wrote:
>>> Banelord, Gargants, the Imperator Titan... A lot of things in Epic
>>> didn't exactly work as advertised.
>>
>> I loved my Gargants, mostly because of the damage they caused when they
>> exploded.
>
>indeed ... and since nothing but the gutbuster ever hit anything anyways,
>there was basically no reason not to just move them as far as you could into
>the middle of your opponent's guys and wait for them to blow up.

Ah, but they had nothing on the kings of Kamikazes: Ork Skorchas in
40K2! I can still tell people horror stories of a Skorcha that rolled
into the middle of an enemy formation, was shot, blew up, killed a
dozen or so enemy models, touched off a nearby tank's ammo, and that
tank landed on another tank, destroying that tank in the process as
well.

They don't believe such things were even possible in 40K at any time,
and I usually end up bringing out my old 2nd edition rulebooks and
datafaxes to show the poor fools.

--
Erik

Insert soulless sig file here.
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