I am perfecting a 5 level 3-D Tic-Tac-Toe game called 3D5. The variant
introduced is to require that the center space (3,3,3) be a neutral
free-space, which makes the game extremely even, and the first player
does not have the possibility of a first-move-win. We have sold about
5000 of the physical board game version, and soon will be in the
stores.
Being a programmer, I have also created a OpenGL version that fully
rotates in 3D. The interesting thing about this version is when you
set it to play computer vs computer with 3 free-spaces. With this play
setup, you can observe that that both player 1 and player 2 seem to win
equally. Does this prove that this is an almost perfectly balanced
game mathematically? Does anyone want to help with an Artifical
Intelligence algorithm to control the moves?
I am building the
www.3D5.com web site, and will soon have this game
for download, but you may request it directly from me at
jimlund.TakeThisOut@cts.com.
Enjoy,
Jim Lundberg
619-410-3400