On Jul 6, 7:43 am, "Man-wai Chang ToDie (33.6k)"
<toylet.toy....RemoveThis@gmail.com> wrote:
>>> Is that the one you can win in about 2 minutes by sending
>>> Zeratul and the 4 Dark Templars down to destroy the Nexus
>>> in the lower right corner?
>> OK, I really checked this time. It's mission 7 of Protoss compaign
>> (Homeland), the first real mission of Dark Templars. It's Protoss vs
>> Protoss.
>
> I think it's what you said. But ... I am not supposed to know
> where the Nexus is in the very beginning...
>
> IN the beginning, how did you defend your base? The Conclave sent
> a reaver, 2 dragoons, a few probes and an observer to start the first
> attack.
First if you're having so much trouble you probably need to read this:
http://starcraft.wikia.com/wiki/Hotkey
Second:
You NEVER stop building probes until you have about 25 per Nexus.
In this case:
I move my 3 Must_Survive characters back of the minerals although
I allow Felix to chase any Scouts that get inside the walls and very
rarely let Tassadar lightning reavers but frequently get him killed
in the process.
I immediately:
- send a probe to build a Nexus near the minerals/gas to the right.
- upgrade zealot speed in Citadel; dragoon range in Core; and shield
level in Forge.
I put my 4 Dark templars to the right of the gate and 4 dragoons
in the gate sending my observer, scout and 4-6 zealots to the
ground above the new nexus, however in your case I would put two
of each in the two locations.
When a Reaver attacks, you attack it first and ignore everything else.
The advantage of a mixed attack is that the Reaver can kill only one
attack group at a time: usually zealots (who arrive first),
Dark Templars, and then Dragoons.
I also build three or four new cannons; 2-3 above the new Nexus
and one behind the Nexus to keep attackers busy while I move in
more defense.
After that I spend 15-20 minutes mostly focused on upgrading and
collecting minerals while constructing just enough dragoons, zealots
and templars to maintain defense (Scouts are a waste of money).
At about the 1/2 hour mark I am maxed out for units with about
3 dozen dragons, 1 dozen zealots, and 10-12 Templars. I start
my attack by Hallucinating 30-40 zealots which I MOVE (NOT attack)
into the base on the left edge. This causes the Arbiters to use up
most of their freezes and reduces Reaver magazines.
Immediately after that I convert the Templars to Archons, and
then attack with ALL my zealots, Dragoons, Dark Templars (if any
remain) and Archons (when they become available).
Since I usually have 9 or 10 GateWays built at this point
(placement is important to prevent blockages) I start building
new dragoons as soon as troops start dying.
I also load 16 probes onto 2 shuttles and move them down to
the conquered red base, where I immediately build a new Nexus
so I don't run out of minerals and Gas.
Since Red on the right is now depleted from trying to defend the
left you should attack their within minutes.
In the best case, I can destroy everything on the map (which
means destroying the last red and yellow Nexus within seconds of
each other) in under 40 minutes, and always under 50 minutes.
To succeed you need practice, but since you will never do
anything more important with your life ...
Hope this helps;
Friar Broccoli
Robert Keith Elias, Quebec, Canada Email: EliasRK (of) gmail * com
Best programmer's & all purpose text editor:
http://www.semware.com
--------- I consider ALL arguments in support of my views ---------
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